.Decluster & .Decluster Zero

.Decluster & .Decluster Zero

Masayuki Ito · 2024 · Indie, Shoot 'Em Up, Action, Bullet Hell, Shooter

PC
6 user reviews100% · 6
Best price
$8.99
lowest tracked $5.39
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Standard Edition · Steam
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Screenshots

About .Decluster & .Decluster Zero

The vertical scrolling shooter game '.Decluster', originally released for mobile, and its sequel '.Decluster Zero' are now available in one package.

Features of '.Decluster'
- Simple 2D shooting game in an arcade style
- "Homing Laser" that combines offense and defense by erasing enemy bullets while attacking

Features of '.Decluster Zero'
- Further evolved homing laser system
- "Capture System" that slows down enemy bullets and turns them into counter lasers
- "Charge System" that quickly recovers the gauge

Additional Features
- Compatible with controller, mouse + keyboard, and keyboard operation
- Local replay function
- Online rankings
- Support for vertical screen play

About Vertical Screen Play
To play in vertical mode, please rotate the screen in the Windows display settings and set your monitor in a vertical position. Alternatively, you can set the screen mode to windowed in the game's video settings and resize the window like any other application.

Note: Some displays may be hidden or simplified in vertical screen mode.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Aug 14, 2024
Is a really good game, glad to see that masayuki ito has ported his first two games onto steam. The soundtrack for both games are incredible, and the gameplay is great as well. I recommend this game if you love bullet hells!
5 found this helpful
Recommended Aug 8, 2024
Break the Core. The Ball is your friend
4 found this helpful
Recommended Feb 3, 2025
Older works of the developer, finally brought to PC platforms in its original form. - .Decluster I like this game. For what I can assume is the first shmup the developer has made, I don't think I could make something this good, but as a player with retrospective of many shmups I've played, this one didn't age quite well in my opinion. Cancelling bullets is fun. Enemies are a little too hard to kill. Some stage design is clunky and not very well telegraphed or communicated with the player. I feel like the game shackles its own potential until the last stage of the game, where the core experience of the game truly shines. - .Decluster Zero Now this game truly stands the test of time for me. I do come back to play this version of the game occasionally, where the stage design is so much nicer and the bullet cancelling mechanic is oh so wonderful. Some bosses do feel frustrating to me but I feel like that's more of a "skill issue" on my part than the developer's fault. Games are art. Bullet hell is art. Play it.
3 found this helpful

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