

Deserter: Prologue
AskaLot Games · 2025 · RPG, Stealth, Real Time Tactics, Immersive Sim, Action
PC
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Screenshots
About Deserter: Prologue
The prologue to Deserter is a free, standalone chapter that introduces you to the bleak world of the main story.You are John Holden, a soldier broken by endless bloodshed and lies — witness to something that can’t be unseen. With no way back, there’s only one option left: escape.Time is short. Each night is a chance to prepare, but every misstep brings you closer to death on the front lines. Evade the night patrols, steal supplies, craft tools, and strike secret deals with fellow soldiers. Can you make it out unnoticed? Or will you vanish in someone else’s war?
Key Features:
- A unique blend of stealth and RPG genres
- Stealth, deception, thievery, and careful planning instead of direct combat
- Atmospheric, detail-rich locations set on the front lines and inside a military camp
- Multiple escape routes with distinct challenges and consequences
- A grim dystopia filled with satire and dark humor
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Nice game, in the begining it was frustrating but once you learn the mechanisms of the game you will start enjoying it.5 found this helpful
This is more than I have anticipated. Good story, stealth and good voice acting too. The only downside is now I have to wait for the full release of the game because the demo is too short, shorter than even this prologue.1 found this helpful
This legit feels like absconding zatwor its that ♥♥♥♥♥♥♥ fustrating at times. MY ♥♥♥♥♥♥♥ GOD THIS AI can somehow see you through walls, through wooden doors since when did they get xray goggles??. I spent atleast half my playtime trying to figure out this buggy ♥♥♥♥. The other half on the death screen or waiting for the snail paced ai to ♥♥♥♥♥♥ move xd Positives of this game well it has good performance but for some reason the game is running at 60hz not what my monitor runs at. It has pretty much perfect ultrawide support atleast for 3440x1440. Cool artstyle with voice acting and same goes for cutscenes. If the issues were resolved and maybe made quests abit more streamlined it would make this game way better. Now for the negatives, The ai makes literally 0 ♥♥♥♥♥♥♥ sense in one save they will insta spot through walls, doors, then other times after i die they have stage 4 cataracts. There is literally 0 inbetween. The stamina system drains IN 2 SECONDS and refills in 3 hours. If you quick save alot you will probably encounter where it says it saved but when you die right back to previous checkpoint like you never even saved in the first place. I also noticed im …1 found this helpful
From Backloggd: https://backloggd.com/u/TGA_backloggd/review/4855744/ This is one of those demos that I've been downloading more and more these days as I explore the world of demos to give myself a good idea of upcoming games. This is made by the same people who created "Gone Rogue" which I had forgotten about, buried under my wishlist that's attempting to reach 10K at the moment! So anyway, I played this off-stream and as the title suggests, it's a prologue to the full game, Deserter, where you flee the army after witnessing what we'd call a war crime (unless you're a certain nation friends with many others) and after abandoning his mission after the shock and horror of what he's seen, our protagonist is given a death-sentence in the form of being sharp-shooter fodder. So, with the help of a few sympathetic men in the camp, you have to escape before the next battle and try to make it on your own. There were issues here and there, but I did report them to the devs who were happy to help and look at my save file to understand why certain achievements weren't pinging, but there were still the issues with navigating the skills menu, however, we only get a limited use of i…
Good game that made me invest a couple of fine hours! Still has some bugs, it is a work in progress, but it was very entertaining overall. The stealth system is nice, a bit frustrating at times but not borderline unbalanced, which I find it very good for a game like this. The statuses were also a good point to keep up, made me stay on the edge. It seems the skill system is a bit clunky still and there was no push indication. an event or forced tutorial, of the feature which made me discover it only mid to end prologue... (maybe I just missed it) The ending did create a certain expectation in regards to John, so I am sure it will be exciting to get to play it once it realeases, defintely recomend to try this prologue while the game is still in the making.
good demo, will be looking out for the full game when it comes out.
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