

Detached
Anshar Studios · 2017 · Singleplayer, Adventure, Exploration, VR, Simulation
PC
Mixed62% · 23367Metacritic
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About Detached
Detached is a space exploration VR game that demands tactics and skill to survive. Strap yourself in for hardcore gameplay uniquely designed for VR headsets.
Trapped in an abandoned space station, you must race against borrowed time to find your crew before your oxygen supply runs out. As you solve puzzles to open airlocks, locate power cores and disable transmitters, something tells you that you won’t be alone when you finally escape into the universe’s deep infinity.
This is an extreme VR experience that simulates sudden and dramatic acceleration, freefalling, twisting and rolling. Even with the 90 FPS frame rate, it is not for VR-sensitive players.
These are the tenets of deep space society. Detached drops you at the edge of a universe destroyed by human misrule and extortion. Thanks to years of warfare and greed, the human colonies in deep space are no more. The great factions have crumbled; the corrupt corporations have dissolved.
Most people adhere to the last remaining code of humanity: no killing. But in the lonely expanse of space where resources are low, many are willing to bend the rules to survive.
“Detached will give you tons of freedom in how you play, and the gaming sensation is intense,” says Łukasz Hacura, Creative Director of Anshar Studios, “players of our Early Access release told us exactly what we needed to know to make the game absolutely electrifying for virtual reality headset users.”
Detached isn't just a game; it’s an experience. Unlike many games where VR is a mere expansion, VR is the primary asset of Detached. To complete the game, you must master the controls of your EVA spacesuit and develop your ability to move in a realistic zero-G environment.
Put your skills to the test in both single-player and multiplayer modes. Multiplayer pits you against your friends in an entirely new take on capture the flag. Race against each other to gather the necessary skills and complete your mission. Every second is precious, and every choice you make can mark the difference between life and death.
Single-player mode makes full use of the VR headset, giving you the chance to interact with the tranquil expanse of space. Beta players have lauded Detached’s sandbox environment that encourages players to enjoy the types of experiences normally only felt by astronauts.
Trapped in an abandoned space station, you must race against borrowed time to find your crew before your oxygen supply runs out. As you solve puzzles to open airlocks, locate power cores and disable transmitters, something tells you that you won’t be alone when you finally escape into the universe’s deep infinity.
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/436230/extras/ezgif-1-800446f097.png
Core Features
- Go Hardcore – Experience 360-degree freedom of movement, rotation and acceleration in a sandbox environment built for VR headsets.
- It’s Getting So Atmospheric – Discover the wide blue yonder inspired by the sublimity of Gravity with an accompanying fully orchestrated score composed by Mikołaj Stroiński (The Witcher 3, The Vanishing of Ethan Carter).
- Blast, Splinter and Charge – Employ Shield, Boost and EMP Rockets skills in both single-player and multiplayer modes. Hit targets with lock-on missiles built into your suit. Master weapon cool down times before your opponent gets the upper hand. Gain temporary immunity with the shield skill. Exploit boosting tunnels to gain a speed advantage.
- Astronautic Drills – Get to grips with your spacesuit’s controls in a zero-G environment through a dynamic tutorial before venturing into outer space. FPS-style steering will introduce newbies and those sensitive to VR playing to the hardcore VR experience.
- Blink and You’ll Miss It – Challenge a friend to Detached’s nail-biting PvP mode and then spend time getting acquainted with the infinite universe in single-player mode.
Warning
This is an extreme VR experience that simulates sudden and dramatic acceleration, freefalling, twisting and rolling. Even with the 90 FPS frame rate, it is not for VR-sensitive players.
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/436230/extras/ezgif-1-09c12f27fa.png
Exploration. Rivalry. Survival.
These are the tenets of deep space society. Detached drops you at the edge of a universe destroyed by human misrule and extortion. Thanks to years of warfare and greed, the human colonies in deep space are no more. The great factions have crumbled; the corrupt corporations have dissolved.Most people adhere to the last remaining code of humanity: no killing. But in the lonely expanse of space where resources are low, many are willing to bend the rules to survive.
“Detached will give you tons of freedom in how you play, and the gaming sensation is intense,” says Łukasz Hacura, Creative Director of Anshar Studios, “players of our Early Access release told us exactly what we needed to know to make the game absolutely electrifying for virtual reality headset users.”
Detached isn't just a game; it’s an experience. Unlike many games where VR is a mere expansion, VR is the primary asset of Detached. To complete the game, you must master the controls of your EVA spacesuit and develop your ability to move in a realistic zero-G environment.
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/436230/extras/ezgif-1-64507fb27f.png
Put your skills to the test in both single-player and multiplayer modes. Multiplayer pits you against your friends in an entirely new take on capture the flag. Race against each other to gather the necessary skills and complete your mission. Every second is precious, and every choice you make can mark the difference between life and death.
Single-player mode makes full use of the VR headset, giving you the chance to interact with the tranquil expanse of space. Beta players have lauded Detached’s sandbox environment that encourages players to enjoy the types of experiences normally only felt by astronauts.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Honestly I don't understand why this is a VR exclusive game. I love VR, but it just doesn't make any sense here. The game doesn't use the Index Controller's 6DOF tracking aside from the menus, and you can't even hold them properly because pressing the grips is used for rotating. I can't reach for objects with my hands to interact with them; it's just a matter of flying close and pressing A. You're much better off using a regular Xbox controller instead, and at that point there is really no reason why I shouldn't be able to play this on a regular monitor. And that's without even considering that this game is basically the endboss of motion sickness. I love playing in VR and I consider myself pretty resistant to motion sickness, but I'm not gonna touch this one again unless a non-VR update gets released. This propably would be a good game if it were a regular game with optional VR support instead.5 found this helpful
It could have been a good game. The space flight physics (in realistic mode) could have been enjoyable. But they managed to utterly [i]ruin[/i] it with one basic oversight: controls. [list] [*]No support for vive-like controls on the Index controller since the explicit index controller update. [*]No ability to customise the bindings beyond a few presets. [*]No support for standard gamepads & joysticks. Other than the official XBox controller, that is. [/list] What where they [i]thinking[/i]? This is a space game with 6 degrees of freedom. Sure we’re piloting a space suit instead of a space ship, but it’s the exact same thing. And they pride themselves on being "hardcore", to the point of providing flight physics that are actually good! How come I can’t even control the game with the controllers I usually use for Elite Dangerous? And OK, I get it, implementing an in-game menu to let me customise my bindings can be a lot of work. But you know what’s not a lot of work? Supporting win32 controllers (ideally several at the same time, I have 2 joystics and a rudder pedal), and let players edit some binding configuration file (and for the love of what is holy, [i]tell[/i] s…5 found this helpful
This was the VR game that made me realize I can't play these kinds of VR games. I can only play titles that support roomscale w/ locomotion so that my physical and in-game movements match. Otherwise *huuuuuurk* Don't get me wrong -- from the brief amount I was able to play, it seems like a great game. But the motion sickness I got from this was freaking VIOLENT and lasted for hours. If you don't get motion sickness easily, then yeah, give it a spin.2 found this helpful
Control scheme is garbage. You can't grip the index controller or it rolls you, and you can't customize anything. I'm in the starting tutorial bay and already getting nagged by the game to hurry up. Shut up.2 found this helpful
Really a great game if youre into zero gravity VR games. I also very much liked Lone Echo I and II, which are very similar.1 found this helpful
Sticks are waaaay to sensitive for this kind of game.. need to use virtual joysticks similar to Space Docker to be able to control the game properly or use of HOSAS to enjoy it.. using the thumb sticks makes the controls way to sensitive and dificult to control..
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