

Die For The Lich
Monovoid · 2025 · Dice, Deckbuilding, Roguelike, Turn-Based Strategy, Dungeon Crawler
PC
Mostly Positive79% · 266
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About Die For The Lich
You want to endlessly roll dice and battle folklore monsters? We got you covered.
Roll magical dice, collect rare loot, nudge your fate in the right direction, slay folklore creatures and finally face the King of Undead, The Lich!With Die for the Lich, we set out to recreate the magic of playing a unique deck-builder for the first time.We replaced cards with dice that you need to pair with your gear and the game took on a life of its own, a curious blend of strategy, chaos, and pushing your luck! Will you strike the perfect balance between dice, weapons, abilities and trinkets?
Do you wish to always roll what you need, then find a Lucky Die.
Do you need custom made dice, then visit the Dice Fusion table.
Do you want to re-roll 1s, then grab the Eye Patch ability.
Do you think you are strong enough for a tougher battle, then seek the Blood Moon.
The options are endless and there is nothing more exciting than having your own unique journey in a chaotic world.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
ABANDONWARE!!!!!!!!!!!!!! DO NOT support this dev or publisher on ANY more games Reported to Steam to get a refund1 found this helpful
Really frustrating game with terrible game mechanics. You have to rely on RNG to do damage, get crits (most crit effects are mostly useless) yet you face off against 2-4 enemies at a time. They all have instant abilities that really screw you over, and then constant static damage. So, they get set debuffs, buffs, and static damage, and then you roll 3 1's out of the 5 dice you get, and then you lose... over and over and over again. Repetition doesn't make you stronger, it gives you access to different dice and weapons, all of which are only obtainable through RNG. There is no way to build your avatar up, change their load out, or even pick their starting equipment. The mechanics really come down to, "How lucky can you get?" Oh, and if you roll too high, you lose ALL the dice and then bend over to wait for the enemies to take you down. The game was fun for about an hour... so if you have an hour to kill and want to support a game that has a unique art style but terrible mechanics, this is the game for you...1 found this helpful
Look guys, it's a good game. Even in an unfinished, unpolished, incomplete state. It's good. And that's a lot better than a lot of the trash on the modern gaming distribution platforms like steam. They didn't say 'we're abandoning, taking the money, and running.' They said, 'we can't do this right now, and we hope to return to it to finish it in the future' and it sounds like there was financial strain on them (a team of 2 brothers) .... Stop review bombing. Play the demo. Buy the game. Give them money to continue. If this was a finished game, you'd pay 20 bucks for it anyway so at 12 it's a bit of a steal.
The core gameplay loop is fun and seems very promising. However, as you might expect from an Early Access Game, content is still missing. Also the game seems to be a bit too easy at the moment. A strong negative point I have to add are the unlock mechanics. Many items and skills are locked behind *the worst* kind of tedious achievements. For example re-rolling 10 Coins, which always provide a value of 1 and gain no benefit from being re-rolled. Maybe doing this once could have been a fun achievement. Setting this up 10 times is just exhausting. Due to this issue, much of what little content there is, is hidden from you unless you decide to specifically grind for it.
Dye fo da Lick!
I actually found this game because I saw the demo on Newgrounds, and it was super fun. I have never played any dice based games before, so I had to get used to it. All of the characters we have right now were cool, the art is sweet, and I really enjoy every new run I start. But now that I know apparently the devs are working on other projects even though this game is $10 and still unfinished is a little bit insulting, I mean delist it and integrate everything in here to the free demo or refund people who paid for it.
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