

Diluvian Ultra: Awakening
Cresthelm Studios · September 16, 2024 · Action, Shooter, Boomer Shooter, Sci-fi, Gothic
Diluvian Ultra: Awakening is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Diluvian Ultra: Awakening price
Diluvian Ultra: Awakening is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Diluvian Ultra: Awakening
Diluvian Ultra: Awakening is a free stand-alone FPS prequel where you play as the young knight Qasar defending your tomb-ship and the sarcophagus of your Lord Attila against the brutal Myrmidon invasion. Combine strategic dual-damage combat with relentless mobility and a mix of tech and organic weapons to survive this over-the-top retro shooter set against an epic story of fanaticism and redemption in gothic cathedral-like spaceships.
Featuring a brand-new level, new characters, story and dialogues, Diluvian Ultra: Awakening is an excellent introduction for new explorers of the game’s universe, as well as an interesting new addition to veterans who have already completed the first chapter of Diluvian Ultra.
Strategic combat
Diluvian Ultra’s combat is built around a dual-damage system where you have to combine weapons to be effective. Armour absorbs damage, but some weapons are designed to quickly strip it off your targets - unable to kill them, but exposing them for a single lethal blow. You have to be careful though, as enemies will mix their attacks in the same way. Collect and consume blood to upgrade your weapons and pick up various power-ups at the opportune moment, to become vengeance incarnate - if only for a while!
Keep it moving
Surviving in Diluvian Ultra is all about mobility. Dodge enemy fire while you chain together ranged attacks with close combat blows and devastating ground slams. Double-jump, dash, find cover and even deflect projectiles with your sword, but never stay in one place for too long!
Organic philosophy
Your spaceship home is a living combination of flesh and stone, and so it is with your arsenal of weapons; use both traditional Tech weapons as well as grotesque, living Organic armaments, and don’t forget to take good care of your closest companion, your sentient Squire Gun.
Epic story
Diluvian Ultra may be an over the top retro FPS filled with frenetic action, but all that carnage is set on a background of an epic, tragic story tackling the themes of fanaticism, trauma, betrayal and hope for redemption, playing out in neo-gothic architectural set pieces and immense, cathedral-like spaceships.
Diluvian Ultra: Awakening — game info
- Platforms
- Windows
- Steam Deck
- Unsupported
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This is essentially a demo for "Diluvian Ultra": a short prequel level that introduces the basic gameplay, four weapons, and several enemy types. Movement and gunplay are decent, though nothing particularly impressive. The visual style is unusual and interesting, but visibility is a real issue: parts of the environment, items, and enemies often blend together, making them difficult to distinguish. There is nothing outstanding here, but "Awakening" does what it is supposed to do - it made me interested in the full game, mostly thanks to its unusual alien setting.2 found this helpful
Good game as a demo for Diluvian Ultra; art, weapons, combat, and exploration await you in this retro FPS. Art feels right out of a heavy metal album; the halls, weapons, and pickups really show how far removed and alien the setting is. Doors open by breaking crystals and finding keys; your checkpoints are blood fetuses, and your main weapon is a bug that shoots plasma. The game's setting is, in all senses of the word, alien. The game plays like a DOOM clone but with a few twists; each weapon has a certain job to do. Some are good at breaking enemies' shields, some are good for kill shots, and some are a mix of both at certain ranges. The combat is all about switching between them to take down whatever the game throws at you, a pretty simple rock-paper-scissors system. But that's the combat; most of your time will be spent trying to figure out where the hell to go on this ship and exploring for keys and secrets, which is pretty standard for a retro FPS, and given how the tombship is integrated, it can be a pain in the ass with platforming, but it's all decent. Worth a play as a demo
Very cool style to this one. The platforming is...deeply frustrating. Everything else is typical old school goodness. Got completely lost in this small level but that's how they were back in the day.
For some reason I found everything about this game to be frustrating.
Although I didn't really understand the lore of this game it's overall a simple game and I ended up overthinking initially to progress through it like often times the answer was right Infront of me in terms of gameplay progression, but still it's a simple short game that kind of reminded me of Selaco's gameplay and they might even be from the same game engine, but I might be wrong as I don't make games myself. Still game's worth it even if it's short it has weapon variety!
An interesting demo. Very old-school shooter level design wherein YOU WILL get lost. The gunplay is a lot of fun with interesting little twists to weapons like your starting pistol being a bug that overheats, your rifle being used primarily to remove armor, and melee being your strongest attack. Really like the art style as well. Main issues include a bugged (pun intended) guidance feature that supposedly works in the main game and would have been very nice to have here and a puzzle where you have to shoot symbols but since those symbols are in other places around the map and appear to do nothing, it is not immediately clear what you have to do. Overall, I enjoyed most of my 40 minutes spent though I looked up that password puzzle after a while.
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