

Dis Pontibus
Marcos Donnantuoni · 2019 · Indie, Puzzle, Third Person, Difficult, Singleplayer
PC
Positive91% · 22
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About Dis Pontibus
Dis Pontibus is a single-player puzzle game set in a procedurally-generated archipelago.
Guide a young explorer on a mission of discovery and enlightenment, and collect the wisdom of a long-lost civilization!
Each game will be a unique experience, with simple mechanics and very challenging gameplay.
Trailer Music: L'etoile Danse (pt. 1) By Meydän
Guide a young explorer on a mission of discovery and enlightenment, and collect the wisdom of a long-lost civilization!
Each game will be a unique experience, with simple mechanics and very challenging gameplay.
Trailer Music: L'etoile Danse (pt. 1) By Meydän
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This is one of the best puzzlers ever made, in my opinion of course. It is stunning how such a simple concept was made into a really complex puzzler. I really can't put into words how great this game is. You can go through all my reviews of puzzlers and you will struggle to find a review where I couldn't really explain how good a game is. Genius is the only word that comes to my mind. I would like to thank Joel from Thinky Games because he is probably the only person on the planet crazy (in a positive sense) enough to make a walkthrough of this masterpiece. I didn't finish this game, there were 4 puzzles I couldn't solve so....thanks Joel and big thanks to Marcos for making this master class puzzler.1 found this helpful
extremely pleasant and low stakes puzzler. definite recommendation for everyone!1 found this helpful
Fundamentally, I found the main puzzle mechanic annoying, and once I got stuck I just couldn't be bothered to stick with it.
For the puzzle fans, very impressive procedural generated puzzles.
7/10, I can't in good faith thumb this game down but it can get really annoying It's the kind of game that's great to play while watching tv, in the vein of 2048, but can get really frustrating at times. Since it's all randomly generated, it's impossible for anyone to create a hint guide-- with other hard puzzle games, like Stephen's Sausage Roll or Baba Is You or Snakebird, I usually google the level number and peek at someone else's solution if a level has me completely stumped, but that's just completely impossible here. (I know that some people consider walkthroughs cheating, and that's fair, but when I'm playing hard puzzles I tend to get fixated on an incorrect solution for hours and looking up a hint is the only way out). This is especially frustrating considering the fact that, unlike those games, this game only has ONE critical path through the world, no alternate routes, so I'll end up bottlenecked on a puzzle, which makes me pray to god for a walkthrough, whereas in the games where walkthroughs ARE available the maps are non-linear so I can put off the hard levels If steam had a sideways thumb option, I would give it to this game, but I've played it too much to give it…
I'm still working through this. It was tagged as difficult, so I'm not surprised. I have struggled with some levels. The only problem I have with the game is that if I play it before I go to bed, I find myself dragging shapes through water in my dreams. ;-)
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