

Dull Grey
Provodnik Games · 2021 · Visual Novel, Minimalist, Multiple Endings, Story Rich, Dystopian
PC
Very Positive85% · 71
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About Dull Grey
In Dull Grey, experience the emotional story of a mother and son, free will and the search for happiness among foggy mountains and grey pipes.
You will be making the same choice again and again: who should the son become - a lamplighter or a tallyman? It may feel like the situation leaves you no choice at all, but if you take your time and think it over, you may just see your story in full colour.
Immerse yourself in a dramatic, dystopian visual novel like no other, with a thoughtful choice mechanic which appears simple but contains a lot of depth. Discover multiple endings and secret content - Dull Grey is designed to be replayed for the full experience.
Key features:
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You will be making the same choice again and again: who should the son become - a lamplighter or a tallyman? It may feel like the situation leaves you no choice at all, but if you take your time and think it over, you may just see your story in full colour.
Immerse yourself in a dramatic, dystopian visual novel like no other, with a thoughtful choice mechanic which appears simple but contains a lot of depth. Discover multiple endings and secret content - Dull Grey is designed to be replayed for the full experience.
Key features:
- Experience the drama of everyday life in the context of a retro-futuristic world controlled by the Progress-program
- An unusual choice mechanic that leads to an unexpected multitude of endings and hidden content
- A visual style tracing back to early 20th-century Soviet art
- Themes and narratives inspired by the works of Russia’s finest storytellers - the worlds of the Strugatsky brothers, Dostoevsky’s novels and Tarkovsky’s movies
- A short but meaningful experience, designed to be replayed
.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h1][i]It's not the choice that matters, but the way you make it[/i][/h1] [i]The Strugatskys[/i], [i]Dostoevsky[/i], [i]Tarkovsky[/i]. That's what the store page said and that's all it took for me to fire this up as soon as I could. And what greeted me was a vast grey-white, desolate landscape accompanied by droney, sprawling dark ambient soundscape... and then the black text box appeared with simple words and angular, sharp lines evoking that early 20th century futuristic Soviet aesthetic in black and white. From the colours, shapes, sounds to the words, and overall presentation, everything in this game oozes [i]minimalism[/i] and simplicity. And that goes for its length too. It could be said that [i][b]Dull Grey[/b][/i] is an [b]interactive fiction[/b] equivalent of a short story whose one playthrough can be finished in about half an hour. But it packs quite a bit in that short playtime especially as you play more. https://steamcommunity.com/sharedfiles/filedetails/?id=2621902470 Dull Grey is like a [b]choices game about having no choice[/b]. Basically, a choices-don't-matter game. But as the main character will learn, it's not so much about the abundance of options, but the i…83 found this helpful
A very short visual novel where you play as Kir, a boy living in a dystopian society. You have been selected to join the Progress-Program and must make a choice that will shape the rest of your life. Will you let others decide for you, or will you choose for yourself? The game features 11 possible endings. An intriguing game to play and replay, to explore every possible dialogue choices.2 found this helpful
At first, I was captivated by the intricate writing, but as the plot progressed, the simplicity of the choices began to feel increasingly monotonous, as if Kirill's future was confined to two vague career paths, both leading to an ultimately unhappy life. However, after taking a brief break from the game to attend to other matters, I returned to find that new options had suddenly appeared. These options weren't particularly "novel"; they were simply choices framed as "I don't know." Although some of the vocabulary and imagery eluded me, the overall tone of the game carried a distinctly Russian flavor, and upon closer reflection, I found myself pleasantly surprised by its depth. Each character, every conversation, and even every "I don’t know" led to new possibilities, sparking a sense of career daydreams. Perhaps it was all just fantasy, whenever a new future emerged, the machine seemed to malfunction. Even though, in the end, only two paths remained, they led to a long and fulfilling life. It’s like the first time you ask a question, the first time you doubt your choices, the first time you feel lost. The navigator smiled, showing his white and straight teeth, and his whole face…1 found this helpful
I don't think this is a bad game or anything, it just wasn't for me. It seems like it has a lot of good things in the story if it captures your attention. Just not my cup of tea.1 found this helpful
Грустная и проникновенная игра, очень понравилось. Зайдет совершенно точно не всем, тут очень скудный визуал и геймплей.
Очень необычная визуальная новелла о выборе, самостоятельности и одновременно зависимости и независимости от окружения. Ну, во всяком случае, так ее понял я. Играть только на русском.
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