

Dungeonfell
Bad Fox Studios · 2025 · Strategy, Roguelite, Turn-Based Strategy, Fantasy, Tactical
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About Dungeonfell
Gameplay
• Uncover the truth of the Ancient Sage’s prophecy.• Assemble your team from a roster of unique Delvers.• Fight through each layer of the Dungeon, taking on monsters in tactical battles.• Choose your route through, focusing on different difficulties and rewards.• Spend hard earned Gold to unlock new Delvers and progress through their skill tree.• Post your top scores on global leaderboardsDungeonfell has endless replayability. Each run is different, and knowledge is key if you want to master the ever-evolving tactical depth. Battle for glory as you work to cleanse the corruption at the heart of the dungeons.Dungeon Mastery
• Complete Dungeons and unlock ever more difficult Corruption levels to test your abilities.• Learn each Delver’s strengths and weaknesses, explore every team composition, and find your play style.• Master the Celestial Tablet: use it to unlock skills, abilities, relics, and more!What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Dungeonfell is a roguelike dungeon crawler that offers satisfying gameplay with character unlocks and progression mechanics that keep players engaged for hours. While some players praise its accessibility, quick play sessions, and addictive progression loop, others find the meta-progression grindy and tedious, with upgrades that feel incremental and the character roster expensive to unlock. The game's difficulty and permanent character death mechanic create a challenging experience that appeals to roguelike veterans but may frustrate those seeking a more casual experience.
Saw this game on youtube and decided to give it a try. Its a good game, worth the money. Unlock characters, get better perks while you battle through the dungeons, worth the price.2 found this helpful
I enjoyed playing Dungeonfell! Dev did a great job with it. Just like any other game, you will have to repeat till you have enough coins and resources to upgrade your delvers or purchase new ones with better stats. Easy enough to understand. Quick game, you can quit mid game, you won't lose anything. That's one thing I really liked about it. Maybe in the future we might see more levels and characters but for now you can't get past a certain level without putting in the work. Which is good because I have 14 hours in game hours and nowhere close to finishing the game, Recommended!2 found this helpful
It just feels.... boring? Like the upgrades barely matter, the heroes are priced like its a mobile game, and don't offer much change, the difficulty feels ok, I just couldn't find an ounce of anything that made my time feel well invested. It takes forever to unlock such meaningless upgrades, and the payoff is you play on a slightly harder difficulty? It just seems so painfully boring having beaten three runs, that I can't play anymore. So no I don't recommend it.1 found this helpful
This game is clearly not for me and it is most likely not for anyone who enjoys casual turn-based combat. This is a roguelike game with an involved learning curve and a difficulty level that is too high in my opinion. The cutesy graphics make it seem like this could be a somewhat casual and forgiving experience. However, that is not the case at all. I attempted three runs and they all turned out the same where I was quickly wiped out in only a few stages. One issue is that once you lose a character, you don't get that character back in the next round. They are gone for you to face the next enemies alone. And of course you won't survive long with only one character. There is also no voice acting or controller support and the game looks and plays like a mobile port. If you enjoy roguelike games where you repeat the same sections over and over again, then you might like this game. I do not so this game is not for me.1 found this helpful
Overall I enjoy Dungeonfell. It's much better than I expected from first impressions. It's snappy with good battle mechanics and plenty of progressionl Right now, I have two main concerns with the game that have had me waiting for future development before diving back in: - In-run progression is nice, but I never have that feeling like I've made a busted build. They're all pretty incremental or yuck-yum style boons that more shift how I make decisions in a turn but not in a way that make me feel like I've created something that synergizes well. - Meta progression takes forever. 6 hours in and I haven't even maxed out one of the three starting characters, let alone unlocking anyone else.1 found this helpful
Fun game. Accessible and addictive. Simple enough to pick up and play without thinking too much yet challenging enough to keep you engaged and coming back for more. Something for gamers of all levels1 found this helpful
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