

Economic Miracle
Strudio Company · December 31, 2026 · Political Sim, Capitalism, War, PvP, Trading
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About Economic Miracle
Economic Miracle lets you lead any country in the world through complex economic management, geopolitical strategy, and legislative reform across centuries of simulated time. It features a deep cause-and-effect system with real currency dynamics, 110 goods types, 80 services, 583 tax varieties, and 1,423 playable regions where your laws and policies directly shape outcomes rather than following preset formulas.
ECONOMIC MIRACLE — a large-scale geopolitical simulator of the modern world.
Take charge of any country in the world and make it great! Manage the economy, laws, reforms, and foreign policy. The game begins in modern times — in 2020, but will strive centuries into the future (perhaps the simulation in the game will predict the future...). Can you survive in this complex world?
The game aims to simulate the real world, allowing you to dive into a multitude of processes:
- Production. You have 110 types of goods and 80 types of services at your disposal. Each resource is part of its own production chain: from raw materials to high-value-added products. You will have to deal with jobs, worker education, labor productivity, production automation, raw material supply, logistics, and more. And of course, the game features both state-owned and private enterprises — the world is alive!
- Real currencies and central banks. Forget about conventional "coins" that might act as money. One of the features of this project is the complete simulation of the money supply. The game contains all the world's currencies (even those of unrecognized states), as well as real initial parameters for inflation, total money supply, bank multiplier, gold and foreign exchange reserves, and more. A true simulation of cash flows is underway. Forget about "income-generating buildings" — every sum of money has been spent and received by someone (the game emulates the movements of cash flows separately for the population, private companies, governments, and the central bank). We are dealing with real numbers: there is no single formula inside the game that calculates everything "to make it look like the truth" — the numbers on the screen are the result of real actions.
- Forget about pre-set bonus sets and a developer-prepared list of 10 ideologies and forms of government. The game is built on the principle of "cause and effect". The work of the state is regulated by adopted laws, and they are enacted through real mechanisms: various formats of popular voting, parliament, and so on. Simply put, you have the opportunity to build anything. Do you want communism? Strive for it. Do you want anarchic capitalism? Give it a try. Do you want to invent something unique? You will succeed. Instead of a defined set of ready-made mechanics, you get a huge construction kit. Moreover, we do not define what is right and will actually work — the simulation itself will show which structure is more efficient. The development team does not express its political opinion or stance through this project. We will be happy to conduct experiments together with you in the game.
All countries of the world are different, and the world is not balanced. In this complex and changing world, the main goal is to survive.
What awaits you?
- Despite the game being primarily an economic simulator, war remains an important part of the global economy. You will have to build your foreign policy to make your state great. The game begins on January 1, 2020, and the political map of the world is based on the actual military control of countries + autonomies/puppet governments. The situation is recreated as it exists in reality. Of course, a system of disputed territories is also provided.
- Any weapon in the game is also a commodity — it can be bought and sold (just like a loaf of bread).
- Tanks, aircraft, nuclear missiles, drones, combat robots, experimental weaponry.
- A world map consisting of 1,423 regions, divided into 33,700 provinces, which will allow for complex combat operations even in the far north and in deserts.
- A system of terrain and climate zones (spoiler — climate zones can change during the game due to ecology).
- The ability to create complex autonomies within the country that have their own rights (for example, ethnic regions).
Remember that the game is primarily an economic-political simulator. War is developed to a sufficient level, but the game is not a military simulator.
Short but shocking: 583 types of taxes, over 100 currencies, gold and cryptocurrency, 110 types of goods, 80 types of services, hundreds of laws, 8 population classes. It's easier to try than to explain.
Special attention is paid to the peoples of the world. In each of the 1,423 regions of the world, the ethnic composition, population size, religions, birth rate, education level, and other information are fully specified. These are real numbers that make the simulation more serious. Each region of the world is being developed manually...
In total, there are 741 ethnicities around the world in the game!
The game begins with the COVID-19 epidemic, which will trigger your first economic crisis (how exciting...). In the future, new diseases may appear, with different parameters of lethality and contagiousness. You will have to develop a vaccine and take measures.
If the project has caught your interest, feel free to add it to your wishlist!
Economic Miracle — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
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