El Paso, Elsewhere

El Paso, Elsewhere

Strange Scaffold · 2023 · Bullet Time, Third-Person Shooter, Cinematic, Adventure, Action-Adventure

PC
Very Positive90% · 1,37778Metacritic
Best price
$19.99
lowest tracked $9.99
Steam Buy at Steam

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Steam
Steam
Standard Edition · Steam
$19.99
Buy
GOG
GOG
Standard Edition · DRM-Free
$19.99
Buy

Screenshots

About El Paso, Elsewhere

El Paso, Elsewhere is a supernatural neo-noir third-person shooter. Hunt werewolves, fallen angels, and other damned creatures in a vivid slow motion love letter to action classics. Fight your way through a reality-shifting motel, floor by bloody floor. Save the victims of Draculae, lord of the vampires. Destroy the villain you loved--even if it means dying yourself.

Somewhere in El Paso, Texas, a three-story motel gained another 46 stories... all below ground.
So, yeah.
This is going to get loud.

FEATURING

  • Original hip-hop soundtrack.
  • Molotov cocktails filled with holy blue flame.
  • A fully-voiced neo-noir story campaign set in a reality-shifting motel full of monsters.
  • Hordes of destructible physics objects; for shooting.
  • More slow-motion dives than you would think it is humanly possible to fit into a single video game.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 20, 2026
Pretty unique lofi/surreal twist on Max Payne, with an an enticing premise and a fantastic presentation. The actual gameplay wobbles between feeling trivial (slomo+pistol headshots) and absurd troll traps (triple enemy spawns that can one-shot combo you instantly if you dont know whats coming and have the right weapon ready). There's also a LOT of animation locks and nothing cancels anything, which makes stuff like melee (which is occasional mandatory or your last resort) pretty janky and riskier than it should be. Bullets dont trace from your camera, but from your characters gun with a significant offset, so occasionally hitting something directly under your crosshair can feel awkward. Most of the arena/exploration encounters are really fun. Theres also two boss encounters, i really didn't like the first and the last one felt a lot easier (and better, with better checkpointing) by comparison.
1 found this helpful
Recommended Jul 31, 2026
Super cool game honestly. It has a distinct atmosphere, where it combines early PS2 aesthetics with the uber pulpy Hunter the reckoning and gives it some Max Payne noir storytelling. It works a lot better than it should, especially given how limited the level settings can be. There are fifty fairly short levels, and you only explore a couple of types of environments like a motel, a graveyard, and some tombs. It helps that the presentation is top notch. The aesthetic is distinct and lends the cut scenes some surprising gravitas. The music is awesome, too, with fully performed music that calls to mind stuff like the Gorillaz being used to give everything a propulsive but off beat tone. The story is surprising, too. What starts as a strange monster hunting story turns into something surprisingly personal. The acting for the central characters is all excellent. It's a real gem, and I'm excited to see what they do with the sequel.
Recommended Jul 30, 2026
A great, retro self-contained run and gun, very fun .
Recommended Jul 29, 2026
A phenomenal experience given how no one has ever come this close to Max Payne ever. From the voice acting to the level design, the atmosphere and the gunplay hit just as right if not better than Max Payne 2 (maybe not the level design but that’s what sequels are for). Give it a whirl, totally worth it at full price in my opinion, the devs deserve it.
Recommended Jul 19, 2026
Their is a wonderful character to this game. Interesting story and fun combat that reminds me of Hotline Miami. It wears its Max Payne influence on its sleeve yet manages to create something completely original.
Not recommended Jul 18, 2026
It would be worth recommending if it was a quarter of the length. 50 levels is far too many when none of them are particularly standout in layout or design, and all 6 - very simple - enemy types + 1 equally simple recurring miniboss are introduced before the halfway point. The game also never really raises the enemy density to throw an actual challenge at you, so it just gets really boring really fast. And then the final boss is a reactionary fight against a single bullet sponge with no ads at all...questionable choice at best. The game's vocal tracks are great and the highlight of the playthrough, but because of the inane number of levels, they end up feeling really few and far between.

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