Elementalist

Elementalist

Dawid Maziarski · 2026 · Puzzle Platformer, Exploration, 2D Platformer, Puzzle, Open World

PC
Positive100% · 20
Best price
$8.00
lowest tracked $4.99
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Standard Edition · Steam
$8.00
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About Elementalist

Zoe, a young, adventurous Elementalist woke up in a strange library after a teleportation accident. Travel across peculiar worlds and help her find the way back home. You are not alone on this journey.Elementalist is a challenging movement puzzle platformer, where you collect elemental orbs that give you powers, such as double jump, horizontal dash, ground slam, and teleporting shot. After you collect a power, it will be the next one you use, so be careful about the order of your actions. Some puzzles will require you to think outside the box.
Collect movement abilities in an Elemental Stack.Use the most recently collected ability with just one button. And much, much more! The game has lots of content!

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jun 15, 2026
Cool game! The core of the game is about managing the ordering of picking up elemental abilities and using them to reach the goal (or more orb pickups with abilities) where the level geometry creates restrictions on which abilities let you reach what.
1 found this helpful
Recommended Jun 10, 2026
Inject the puzzle juice directly into the veins and it goes straight to the heart. Wonderful in every direction, the perfect amount of genuinely off the wall insane solutions so that when you miss something that was obvious the whole time you'll lose your mind about how simple it was. I feel like movement-puzzle games are something I don't see nearly enough of, routing around gravity and jump distance is a whole different kind of test for the mind, it can trip you up in really unique and fun ways.
1 found this helpful
Recommended Jul 10, 2026
It's one of the best puzzle games I've played. Every challenge puzzle/S-puzzle requires lateral thinking. Only one of them has been kinda lame so far, but all the rest have been great. Not finished with the game yet, but I'm always looking forward to what trick I'll have to figure out for the next challenge puzzle. This is really one of the only puzzle games I've played where thinking outside the box is, by design, a requirement for finding the solutions. The normal puzzles are fun as well: They're on the easier side early in the game and get harder as you progress. My only real complaint is that the world is a bit maze-like. Yeah, meta puzzles are fine or whatever, but a lot of navigating the overarching world which connects all the puzzles is just trying to figure out where to go next, and that doesn't really provide any meaningful stimulation in my opinion. Oh, also, the demo is kind of set up a bit differently to let you experience certain things earlier on I assume, and as such your progress in the demo doesn't transfer over to the main game which is quite annoying. Gripes aside, the game is really good and you should get it. I was gonna try to win the whole thing in under 2…
Recommended Jun 22, 2026
Elementalist is a very worthwhile platforming-centric entry to the "sequencing" puzzle subgenre. The central idea of each puzzle is to deduce the correct way to collect and use a variety of platforming powerups in order to retrieve a sun fragment and then return it to the level entry portal. More often than not, the most obvious sequence is a fail state for one reason or another. The puzzles are fine-tuned, interesting, and tractable. It's clear a lot of thoughtful work went into making Elementalist's levels, which present decent challenge while still strongly grippy. With few exceptions, there is a strong feeling of groundedness in each level. It would be quite easy to make sequence puzzles that are hard solely due to convoluted setups that lack an interesting underlying idea. The developer of Elementalist, however, wisely avoids this trap and chooses to focus on elegance and readability. Exactly what I love to see. To nitpick, perhaps the final level could still use a bit of readability work, or maybe I was just wearing puzzle blinders, as I often do. If you get stuck on it like me, the hints should get you through. The ending of the game arguably is a little abrupt too, but t…
Recommended Jun 20, 2026
Platforming here is not used as a challenge, but rather as a set of obstacles that require you to stack elemental abilities in the correct order. But often the solution is not what it first appears, and you need to identify where your assumptions are mistaken. Very good puzzle design and reasonable difficulty curve. It demonstrates the expressiveness of platforming as a medium for puzzles.
Recommended Jun 19, 2026
A fun little romp through order-of-operation decision-making with clear and clever iterations of mechanics.

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