Elohim Eternal: The Babel Code

Elohim Eternal: The Babel Code

George Alexandros · 2023 · RPG, JRPG, Turn-Based Combat, Story Rich, Anime

PC
Positive93% · 42
Best price
$9.99
lowest tracked $3.99
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Standard Edition · Steam
$9.99
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About Elohim Eternal: The Babel Code

Explore a vibrant world where ancient religions fuse with technology in this character-driven JRPG. Master deep turn-based combat as you battle with divine magic against beasts with mecha parts. Embark on a grand adventure to retrieve the sacred Babel code needed to come face-to-face with your Gods.

Play the role of Joshwa Asa, a soldier blindly devoted to his gods, and who is on the verge of losing everything he’s trained for. To make himself worthy to his superiors, he takes on a mission to infiltrate enemy territory and obtain a sacred code that could bring humankind closer to their Makers. But when secrets long buried are unraveled and a deadly cult will do anything to keep them hidden, Joshwa must question his beliefs and find the truth before the gods send flames of mass destruction.

Enter an exotic setting that blends the best of fantasy and science fiction, all through the lens of ancient religion backed by years of research into Judaism and Christianity, as well as ancient Babylonian, Sumerian and Egyptian religions.

Reveal enemy weaknesses and use divine magic to decimate your foes. Use that same divine magic to boost your power and break enemy shields.

Equip elemental and divine magic and gear your characters with the right weapons and armor to challenge and defeat any enemy, even those sent by the Gods.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Players praise the game's compelling narrative that builds gradually with strong character development, biblical-themed worldbuilding, and engaging turn-based combat with weakness-exploitation mechanics that reward strategy. However, common criticisms center on repetitive combat that becomes stale due to limited character growth options and underutilized mechanics like the timed button press system, though the challenging difficulty encourages engagement with its systems. The game delivers a solid 15-hour JRPG experience that appeals most to fans of story-driven, thematically rich games with p

Recommended Sep 27, 2025
Story starts out slow then builds up as you go, telling a epic tale of Enemy becoming friend and Betrayal of loved ones. Fair few Biblical references and other statements about faith. Nothing that in your face and make you regret playing well written game. Some of the characters start out as someone you don't like but start to grow on you slowly as characters growth expands through out the game. Each character brings its little quirky charm to the adventure. Combat is fun, Mix of shin megami tensei weakness as well classical turn based combat. Each foe has it weakness and exploiting it will give you bonus damage if you time the quick time event right. Heavenly or Godly bonus damage. Combat isn't too hard either, some fights do require some changing of abilities so everyone can damage the bosses. I didn't run into any bugs during my game play, which overall is good since nothing would stop your progression of story. Game also does have two modes select from story mode if you don't want any combat during your story and just enjoy the story or combat on and enjoy the story as well the combat. Overall this has been a fun experience playing Elohim Eternal The Babel Code. It's well …
4 found this helpful
Recommended Jan 11, 2026
So, I beat this game earlier today and followed up with Elohim Eternal: Exodus. So that should give you an idea that I like the series so far as a whole. I want to LOVE it, though. I recommend this series for people who like a lighter JRPG experience and for people who are interested in biblical-fiction storytelling. There is a lot here as far as character growth, worldbuilding and lore and George does a very good job making his own stories while borrowing from biblical stories. I have some constructive criticism though for things I think are definitely holding this game back from being like a solid 8+/10 for me. I hope that these things can be addressed sometime if the dev is able. I know that gamedev isn't easy. These things are all mechanical: 1) Character growth feels very limited and stagnant. I used the exact same attacks throughout this 15+ hour experience. I think maybe halfway through, I already had all the Divine Mageia I wanted and everyone was set up to do their thing. I would have liked to have seen a spell progression similar to FF ala "Fire, Fira, Firaga" or something. 2) Divine Mageia feels like it's really only good for support spells. The attack spells just we…
3 found this helpful
Recommended Oct 25, 2025
There hasn't been a recent review for this game, so I thought I'd add my own after just now beating it, clocking in at a smidge over 11 hours of playtime. Do note that I am an incredibly fast reader and a JRPG veteran so the playtime of around 15 hours or so documented by other users is very accurate as well depending on your reading speed and how much time you take exploring and tinkering with the game's systems. So speaking of the game's systems, we'll start there. Battles I feel ARE the weakest link of this game, with them being fairly rote turn-based fare that ultimately found me spamming the same skills and using generally the same setup and strategy throughout. The extra timed button press after hitting an enemy weakness was interesting but undercooked; the press never varies or changes in any way, not even with status effects affecting the timing or anything like that. The inspiration is clearly something like Legend of Dragoon for this, but LoD had increasingly complex button chains with almost rhythmic timing and this fails to deliver on meaningfully enhancing the combat experience. Divine mageia (sort of like limit breaks but a bit different) had some interesting concep…
2 found this helpful
Recommended Jun 19, 2026
It's a full RPG story. Of the ilk I grew up with. The combat isn't impressive. it does make you work for it and grinding is difficult so it does force a minimum amount of engagement with it's system and it's all the more enjoyable for it. That all said, I'm going to go play the next game now after beating this one. I just about completed it but I did miss one side quest for ruthia as it was barred from me everytime I checked that when I beat the game it was a surprised. The game ended rather suddenly but it didn't feel bad especially since I already know the sequel exists!
1 found this helpful
Recommended Mar 24, 2026
Deep, more then decent, your money’s worth fo sho, get it!
1 found this helpful
Recommended Jan 2, 2026
If you like Xenogears or the works of Tetsuya Takahashi, then a few dollars and ~15 hours of your time is more than worth it to see what this game has to offer. It really scratches the itch for overt gnostic/christian themes mixed with fantasy and sci-fi (and yes, Mecha). I actually got a lot of Xenosaga and Xenoblade vibes from this game. Fans of Xenogears often do not like its spiritual successors for various reasons and I think those game does a great job of packaging the themes and worldbuilding of Saga and Blade in a way closer in tone to Gears. RPG Maker is going to turn some people off. When I first saw this game I scoffed at it and put it in the back of my mind not ever thinking I would play it. But every few months I trudge the same old forums looking for things that will scratch that Xenogears itch. And without fail I will always find George, the games director sharing his game. He is always kind and positive and passionate and this time I decided to just give it a chance. I am really glad I did and I am so interested to see where this series goes. Just because it wears its influences on its sleeve and markets itself by invoking Xenogears, that does not mean that that…

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