

Elohim Eternal II: Son of Man
George Alexandros · 2025 · RPG, JRPG, Story Rich, Turn-Based Combat, Party-Based RPG
PC
Positive100% · 10
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About Elohim Eternal II: Son of Man
Play the role of Judas Kerioth, a Shemerian oppressed by the corrupt Pleroman government. Since the Time of Tribulation, Judas has longed to join the zealots, a rebel group now in hiding. But when the Pleromans arrest his childhood friend, Lena, on trumped-up charges, he’ll do anything to save her—even face off against the archons, mutated monsters with unimaginable power. In the first Elohim Eternal, players explored the world of Idin. In Elohim Eternal II: Son of Man, they will venture across the second planet in the kosmeos, Kenoma, a highly advanced, cyberpunk-inspired world on the brink of civil war. Kenoma and its legends draw inspiration from Judaism, Christianity, and Gnosticism. Equip a myriad of guns, all with their own abilities, stats, and perks. Mix and match guns to gain a tactical advantage over enemies in fast-paced turn-based combat. Pilot an azar, a huge mecha, in your fight against the Pleromans. Challenge the azar arena and reap the rewards. The game is approximately 15 hours long. While not required, completing Elohim Eternal: The Babel Code is recommended for a fuller experience. Unlike video game series, the Elohim Eternal series follows an overarching plot; however, each game in the series does present its own complete story. The game also features a "What Comes Before" feature so you can learn what occurred in games preceding this one.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Good game. mechanically, better than the first one in most ways. In story, maybe less good? But it does build on the mythos of the world and whatever is going on here in the mystery of Elohim Eternal. I will say that I think this game could've done with at least the same amount of sidequests or more than Babylon Code. I think I have found the biggest issue with the mechanics of this series so far: I think the weakness system is bad. I think, it would be good to HAVE a weakness system, but not tie the extra damage minigame to it. i think what may be better is that every attack have the minigame, but weakness just deal more damage. it may help in making neutral attacks feel more worthwhile. There is this thing that I run into in every title where if an attack isn't a weakness or just astounding raw damage, what's the point? Story wise: I think that maybe the story beats may be a bit too on the nose? As a Christian myself, the scene near the end (With Jesshua) gave me some real mixed feelings. His whole arc gave me some mixed feelings. i think the spirit behind this series is astounding. I want to see it develop and evolve. I can't help but criticize it because I want to see th…2 found this helpful
This game is definitely good, but playing through it left me feeling slightly disappointed considering how good Babel Code is. The characters in general feel weaker, having less chemistry and general less fun banter, and there were some specific character writing decisions that left a bad taste in my mouth, but overall the main trio are good protagonists (Judas especially). This game really ties itself to the Jesus narrative, which can feel stale, I do really like the spin it takes with it though and think it is well done. The world feels emptier, and there is easily a lot less to do in this game than the first (no side quests or optional bosses) In spite of all this negativity I still think the game is good. Just because the characters and world are worse (to me) than the first game does not mean it is bad. I still got plenty of enjoyment out of this game, and the additions to combat make it fun and customizable. Azars are very cool. Overall, though a weaker experience than Babel Code, it is still very much worth playing if you enjoyed that game. If you are interested do make sure to play that game first, as this game is a sequel and elements from it are brought up and sp…2 found this helpful
Received a copy of this to play for YouTube. The Elohim series is becoming one of my favorite RPGMaker sagas. The story, the gameplay, it's all incredible! I'd recommend playing the first one first, but if you've finished it an enjoyed it, you definitely need to try this one too!2 found this helpful
I believe I'm about halfway through and wanted to leave a thumbs up for this. Super interesting story that is a cyberpunk/futuristic take on biblical stories, in this case those surrounding Jesus' time, while the first was more about Old Testament stories. i'll be honest the story and writing are what have me hooked but the gameplay and Xenogears inspirations are great as well. it's simple from a graphical perspective but gets the job done and the creator has done a nice job building atmosphere in each location. Music is decent and fits each scene. This game is one of the reasons I continue to buy indies, and so I'm excited to see where the rest of the series goes from here!2 found this helpful
[h1]Cyberpunk Theology[/h1] [h2]Story[/h2] Like previous games in the series, [i]Son of Man[/i] is a story about divided people and oppression in a caste. [spoiler]The Pleroman soldiers and government brutally dehumanize the Shemerians, while the citizens are kept in the dark about most of the atrocities, causing them to think the Shemerians hate them for no reason. Additionally, oppression tends not to breed "perfect victims" who care about the rules of engagement, after all, their oppressors never seem to follow those rules. This results in a resistance movement that wants freedom as much as they want bloody vengeance, even if that vengeance is directed towards civilians. Maybe I'm too terminally online, but this sounds like real life. Speaking of online, I saw a tweet of someone complaining about "both sidesing oppression" trope, but I think this trope can be done well if it portrays the oppressor as the greater evil in asymmetrical warfare, which this story does. The game shows that while the Zealots (and later Jessua's) extreme stance leads to a cycle of revenge that they cannot win, it also shows that Joseph and Judas are wrong to rely on toothless diplomacy, since the Pler…2 found this helpful
Loveeeeeeedddd ittttt1 found this helpful
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