

FickleFlame
Alexander Blehm · 2025 · Action, 2D Platformer, Pixel Graphics, Atmospheric, Singleplayer
PC
This game is free to play. Get it on Steam →
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About FickleFlame
✦ AI summary
Guide a candle through a mysterious fog-shrouded world, exploring the hand-crafted realm of Waxland while fighting enemies and rallying quirky candle characters to restore light to your dying home. This atmospheric indie platformer blends moody storytelling with charming character design, offering a free introductory chapter that sets the stage for a full adventure from a passionate three-person Polish-German dev team.
FICKLE FLAME
We invite you to experience our immersive, story-driven Platformer about a candle trying to save it's candle world. Play as the candle brother or candle sister. Explore, meet interesting characters, fight enemies. All to attempt to clear the candle world of the threatening fog and return it to its former happiness.INTRODUCTORY BIOME
This Game covers an introductory biome, in which the player becomes familiar with the moody Waxland. It is completely free and ment to receive the players feedback as well as their interest in a continuation of the full story of this game.STORY SNIPPET (NON SPOILER)
You find yourself in a world of living candles. Where life is simple. Old and young candles spend their day enlightening each others habitats. As it is a candles duty to bring light to its world, for as long and bright as it can! ... One day, however, a gray fog befell this happy candle world. The air became heavy and dusty. To survive in these conditions the candles started to burn their lifeforms away quicker when exposed to this unwelcome fog of death. ...WHO IS DEVELOPING FICKLE FLAME?
We are a group of Indie Game Developers from Poland and Germany. Currently consisting of 3 people, an Artist, Coder and Sound Designer. SirPine - the Artist. Introduced the project and re-awoken it from its slumber. He drives the project while creating unique and unpolished art that just has the right edge to it. In every of its creations. Dezt - the Coder. Plugging every asset and bit of gamelogic in its right spots. Happy to combine the precise world of code and creative world of art.Kuba - the Sound Designer. Laying all creations into a melodic tune. He brings the final recipe to cook a masterpiece and immerse the player into the feel of the game.Developing in our free time and trying our best to deliver the immersive, moody and story driven Platformer that we aim for. No publisher behind it. The Game will initially support the english, polish and german languages.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀7 found this helpful
Has some cool ideas and an interesting enough story. The time limit for exploration can be a little annoying, but respawn points aren't that far away so it isn't an egregious problem.
It was fun working on it and making art ^^
W game
Very cute! Would totally play a longer version.
Neat tight package
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