

Final Upgrade
TaosX · 2022 · Automation, Space, Base Building, Building, Resource Management
PC
Mostly Positive76% · 432
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About Final Upgrade

In Final Upgrade, you will experience the role of artificial intelligence (AI), created by mankind to help spread colonists across the galaxy.
In each game session, you are tasked with conquering one of the regions of the galaxy. Arriving at the site with one ship carrying minimal resources, you must build a massive factory spread over 100 sectors, producing all sorts of resources that the colonists might need.
Use various construction tools.
In addition to the classic build mode through the objects panel, the player has the option to use the quick build mode, which allows you to install fully connected machines or even an entire production chain in a few clicks.
Any segment can be saved to a module for later unlimited use.
Design unique ships and stations.
The player can use the built-in blueprints for stations and ships, create their own unique blueprints, or download blueprints created by others from the Steam workshop.
Automate resource flows.
The player can both perform many tasks manually, and automate them there by running one of the auto-logic on controlled ships and stations. Here are some of them: transporter, builder, miner, energy carrier, ammunition carrier, warship.
Create complex supply chains.

There are three main ways to build a logistics system: routes, a network of teleportation relays, and auto-logic waypoints for direct docking of ships and stations.
Terraform planets.

For population growth, each habitable planet requires a supply of a certain type of resource. When a planet reaches its population limit, the colonists request some resources to terraform the planet.
Unlock technologies.
As it develops, the AI becomes able to unlock and use more and more advanced technologies (over 150). AI data placement requires memory, which is provided by colonists for certain achievements (capturing new sectors, increasing the level of planets, reaching global population marks.
Conquer the galaxy for humanity.

Part of the planets is under the control of mechanical factions of old, dead civilizations. To free the territory, you need to open various combat technologies (weapons and armor). Different metal alloys have different resistances to certain types of damage. In the later stages of the game, the technology for the production of living metals becomes available, regenerating upon taking damage. They can also be combined into an alloy for even more damage resistance.
Customize the game.
At the beginning of the game, there are many options available for every taste. Many features can be enabled and disabled for a unique gaming experience. For example, a peaceful mode in which there are no enemies.
Starting from very simple settings where the game is fast paced and relatively easy to achieve, the player can progress to higher difficulty levels where every choice counts, and every opportunity must be used to move forward.
So, let's get our Final Upgrade now!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The game is interesting and has a lot of fun, but when you reach the end of a game, it becomes tedious, The Auto Logic of many ships are BROKEN. For Example I had ammo carriers with a 2 T3 Power Sources and they were stuck, on a loop of "not enough energy to travel" so instead of the logic being, Try to get to place, if not possible search closests station with energy, and go there refill. so it stays and waits. The energy carriers are INNEFICIENT AF. I had like 20 T3 energy carriers, and they wait until they are 100% empty to refill, and if they are empty and have a request for energy they leave as soon as they reach like 20% fill... so they are stuck on a loop going back and for 90& not full. I can recommend it for a while but after a couple hours a lot of flaws are found in this game.2 found this helpful
It's not for me.1 found this helpful
I am enjoying this game, I really love the creative sideview with gravity take on this.
Really fun and challenging if you enjoy logistics and factory builders. Only wish that the UI could scale, since its hard to see the text when playing on a smaller screen.
A hidden gem.
UI is difficult to figure out and traverse. Trying to go to high level Tech tree view was pretty difficult. Building is difficult. I ended up deleting my own ship. It needs to be on 2 phases at least. A blueprint phase and a build phase. Though, keeping the game, since it is promising, if the devs solve the ux problems I can give it another try.
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