

ソードコレクター
theあらん · 2023 · Action RPG, Action, RPG, Singleplayer, Fantasy
PC
Positive82% · 11
This game is free to play. Get it on Steam →
About ソードコレクター
Give me the memory.
Give me that sword--
The powerful sword embodies the boss in order to maximize its own power. Beat him and take his abilities.
Level up, learn the arts, and challenge the bosses.
Bosses are basically clad in super armor and will not stagger, but if you keep hitting them, they can armor break.
If the boss is in armor break, you can hit him with combos until his attack is interrupted. Aim aggressively!
Controls
Common controls
Option button: Open menu
While delivering a sword
Press X to avoid ・・・・・
✕ button・・・・・ speak, open treasure chests, etc.
Press △ button ・・・・・ to attack normally. Shift to sword drawing state.
R1 button・・・・・ to switch to sword drawing state.
R2 button ・・・・・ jumps.
Press and hold L1 button + 0 or □ or △ ・・・ Arts. Shift to sword drawing state.
Use the cross key ・・・・・ set item.
While drawing the sword
Press X. Step to ・・・・・
Press X twice for emergency evasion
Press X to guard ・・・・・
△ button ・・・・・ Normal attack
□ button ・・・・・ Sword Arts
R1 button・・・・・ Sword state
R2 button・・・・・ jumps
R3 button・・・・・ awakening
L1 button long press + 0 or □ or △ - Arts
Use the cross key ・・・・・ to use the set item. Shift to natto state.
There are four gauges: HP gauge, SP gauge, MP gauge, and Stamina gauge.
HP gauge
The green gauge in the center of the screen.
When it reaches 0, the game is over, so use recovery items to prevent it from reaching 0.
SP Gauge
This gauge looks like a fireball next to the HP gauge.
Pressing the □ button during a sword draw will use 33% of the SP gauge to use Sword Arts.
Sword Arts summons a boss to attack. Since they can be activated independently of your actions, you can use them to connect combos or to break the deadlock in a pinch. Its performance changes depending on the sword you have equipped.
You can also awaken it by pressing the R3 button at 100%.
While awakened, you will always be in Super Armor and your Stamina and MP will not decrease. In addition, the number of normal attacks will increase to 6, and by pressing the △ button, you can perform a secret secret move. Just keep on hitting him!
Stamina Gauge
It is the yellow gauge in the lower right corner.
It is consumed when a normal attack, step, emergency evasion, or guard succeeds.
It automatically recovers when you are not taking any of the above four actions.
If you want to continue attacking, use Arts to recover during that time.
MP Gauge
This is the pink gauge in the lower right corner.
It is consumed when using Arts.
Normal attacks alone consume a large amount of stamina, so mix your attacks with arts.
Hit the target with a normal attack. MP can be recovered by using items.
Normal attacks consume stamina and can be performed up to five times in a row.
You can cancel from a normal attack to an art to attack.
You can cancel from normal attack and arts to step, and from step to normal attack and arts.
Give me that sword--
The powerful sword embodies the boss in order to maximize its own power. Beat him and take his abilities.
Level up, learn the arts, and challenge the bosses.
Bosses are basically clad in super armor and will not stagger, but if you keep hitting them, they can armor break.
If the boss is in armor break, you can hit him with combos until his attack is interrupted. Aim aggressively!
Controls
Common controls
Option button: Open menu
While delivering a sword
Press X to avoid ・・・・・
✕ button・・・・・ speak, open treasure chests, etc.
Press △ button ・・・・・ to attack normally. Shift to sword drawing state.
R1 button・・・・・ to switch to sword drawing state.
R2 button ・・・・・ jumps.
Press and hold L1 button + 0 or □ or △ ・・・ Arts. Shift to sword drawing state.
Use the cross key ・・・・・ set item.
While drawing the sword
Press X. Step to ・・・・・
Press X twice for emergency evasion
Press X to guard ・・・・・
△ button ・・・・・ Normal attack
□ button ・・・・・ Sword Arts
R1 button・・・・・ Sword state
R2 button・・・・・ jumps
R3 button・・・・・ awakening
L1 button long press + 0 or □ or △ - Arts
Use the cross key ・・・・・ to use the set item. Shift to natto state.
There are four gauges: HP gauge, SP gauge, MP gauge, and Stamina gauge.
HP gauge
The green gauge in the center of the screen.
When it reaches 0, the game is over, so use recovery items to prevent it from reaching 0.
SP Gauge
This gauge looks like a fireball next to the HP gauge.
Pressing the □ button during a sword draw will use 33% of the SP gauge to use Sword Arts.
Sword Arts summons a boss to attack. Since they can be activated independently of your actions, you can use them to connect combos or to break the deadlock in a pinch. Its performance changes depending on the sword you have equipped.
You can also awaken it by pressing the R3 button at 100%.
While awakened, you will always be in Super Armor and your Stamina and MP will not decrease. In addition, the number of normal attacks will increase to 6, and by pressing the △ button, you can perform a secret secret move. Just keep on hitting him!
Stamina Gauge
It is the yellow gauge in the lower right corner.
It is consumed when a normal attack, step, emergency evasion, or guard succeeds.
It automatically recovers when you are not taking any of the above four actions.
If you want to continue attacking, use Arts to recover during that time.
MP Gauge
This is the pink gauge in the lower right corner.
It is consumed when using Arts.
Normal attacks alone consume a large amount of stamina, so mix your attacks with arts.
Hit the target with a normal attack. MP can be recovered by using items.
Normal attacks consume stamina and can be performed up to five times in a row.
You can cancel from a normal attack to an art to attack.
You can cancel from normal attack and arts to step, and from step to normal attack and arts.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀10 found this helpful
"ソードコレクター" or "Sword Collector" is a garbage, presumably asset flipped third person brawler... extremely barebones, and a complete failure here on Steam. This is one of those things where an "indie" amateur developer decides to see if it's possible to grab a bunch of Unreal assets and pay $100 to publish a game on Steam Direct. Yes, it is possible to do this. No, this is not a good idea. No, your imaginary girlfriend will not be impressed now that you explained to her that you're a "game developer" because of this. What's the game about? This unremarkable game is a 3D action RPG (not really a lot of RPG going on). It centres around fighting bosses to supposedly get their memories and swords. Players engage in combat, attacking and dodging, in order to defeat these bosses and take their abilities by collecting their weapons. Wow, that really does make it sound so much better than it really is. There's no English translation for the game, but that's okay. The language of bad games is universal. The game graphics look better than you might expect, but that's just because it looks like some or all of them are "borrowed" from asset stores or wherever. Gamers can tell... and it…
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