Give Me More Pills

Give Me More Pills

DIG Games · 2021 · Pixel Graphics, Funny, Simulation, Gore, Physics

PC
Positive91% · 34
Best price 45 Good deal
$0.79-60%
$1.99lowest tracked $0.59
Steam Buy at Steam

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Steam
Steam
Standard Edition · Steam
-60%
$0.79
$1.99
Buy

About Give Me More Pills

Add the pills to a schedule and set the time when they will be taken.
Each pill causes a different action in the character, such as walking, running, jumping.
When you have set the right time for the character to take each pill, press the Play button.
After this, the scene runs and the character starts taking all the pills at the time you have set. For example, when it is time to take the pill whose side effect is walking, the character will walk. When it is time to take the pill whose side effect is jumping, he will jump.
The goal of each level of the game is to get the character from point A to point B alive. The pills must be cleverly adjusted, because the character will only get to the indicated place if he takes them in the right order and at the right time.
Also, some elements in the scenery may be moved before the scene starts. Adjust these objects so that they do not disturb your character. Or use these objects to help you survive. For example, drag a mattress to the place where your character can fall. That way he won't suffer serious injuries.
Finally, it's up to you to find the best combination of times to take pills, and to correctly adjust the positions of objects in the scene to keep your character alive when he tries to move to the indicated location in each level.

Sandbox!
The game also features a scene editing mode where you can play with your character by building insane scenarios and situations! In this mode, you are free to do whatever you want.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Oct 1, 2022
Give Me More Pills is a lazy asset flip style game from the Brazilian asset flippers at Minicactus. It's an ultra low poly "pixel" "programming" game where you throw commands at a low poly/pixel runner dude to make him jump over obstacles in sequence... yeah it almost seems like a game but the implementation is garbage and the "developers" are scammers. Scammers? Yeah. Minicactus Games have a known history of trying to scam people into paying them money for someone else's work. One example of Minicactus Games doing this is [url=https://store.steampowered.com/app/1837920]Mining Cats[/url], which is really the "[url=https://assetstore.unity.com/packages/templates/systems/j-connect-kit-118731]J Connect Kit[/url]" asset, written by the actual developers, Jun. Taking this seriously as a game, which nobody should, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the 1990s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is tha…
4 found this helpful
Recommended Jun 12, 2026
Give Me More Pills is an unusual indie puzzle game developed and published by DIG Games that builds its entire experience around a simple but creative concept. The player is tasked with helping a character named John survive a hazardous journey by creating a medication schedule that determines which pills he takes and when he takes them. Rather than focusing on fast-paced action or storytelling, the game revolves around experimentation, observation, and problem-solving. Every decision can influence John's chances of reaching his destination, turning what initially appears to be a straightforward challenge into a process of testing, learning, and adapting. The core gameplay is centered on understanding the effects of various medications and discovering how they interact with one another. Success rarely comes on the first attempt. Players must observe the consequences of their choices, identify patterns, and refine their strategies after each failure. This trial-and-error structure gives the game a puzzle-like identity, rewarding patience and curiosity more than quick reactions. The challenge comes from finding the right balance that allows John to survive the dangers placed in his …
Recommended Apr 7, 2025
good game. i want it to have online levels
Not recommended Jun 11, 2023
The person who made this obviously has a grudge against humanity. I get it, but this is a bit too harsh as a punishment.
Not recommended Nov 22, 2022
**** **** ******!!!!!!!!!!!!
Recommended Oct 14, 2022
Need more pills

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