

Hammerting
Warpzone Studios · 2021 · Colony Sim, Base Building, Management, Simulation, Automation
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About Hammerting
Manage a thriving dwarven mining colony, craft legendary gear to aid surface allies in conflict, and delve deeper for richer resources and dangers while developing your unique clan's skills and personalities. Automate your operations with conveyor belts and elevators, harness physics-based mechanics like lava pumping, and tackle it solo or with up to four players in cooperative mode.
Manage a clan of colourful Dwarves, establish an epic mining operation, craft legendary swords and delve deep for greater glory, riches... and danger.
With conflict raging on the surface, the Dwarves pledge to delve deep and as master craftspeople, will produce and supply what is needed to support their allies. From humble beginnings, you start with a handful of Dwarves who need to set up their operations quickly. However, as you progress, your small clan will expand and become known throughout the Overworld for their skill and premium craftsmanship.
Crafting for Victory
Allies on the surface will have all manner of requests. Dwarves may find themselves asked to craft a plethora of silver swords against an oncoming army.With the Overworld in need, every successful delivery takes you one step closer to triumph. As your Dwarves grow in skill and your base expands, build conveyor belts and elevators to free them of manual labour.
Colorful Personalities
Does Åglöf’s fancy ancestry clash with Vargskreva’s humble upbringing? Is your explorer afraid of the dark? Has your master crafter reached their Ballmer Peak? Aim for success and exploit the strengths of your Dwarves, as well as their weaknesses. Each Dwarf is richly and uniquely defined through its stats, Dwarven ancestry, traits, abilities, equipment, move-set and much more, as they are shaped by events occurring in their lives.Skilled Craftspeople
Anyone can craft an Iron Sword, but only Dwarves can dig down into the depths and cart up boatloads of diamonds and bones and use it to craft the... Iron Sword +2.With every strike of the hammer on an anvil, a skilled Dwarf has a better chance of achieving a critical result, giving you better and improved gear.
Living Cave
It is as they say – “Fortune favours the bold”, and only in the deepest depths will you find the most powerful materials, the warmest magma, the rarest treasures, but also the most dangerous conditions.Figuring out the fastest and safest route down - and up again - is a chief concern, but you’ll have plenty of unique Dwarven mechanisms to help you to do so.
Hammerting features liquid and physics mechanics for pumping sizzling lava to your hearths, brewing hoppy beer, tossing burning torches down shafts to light up the unknown and more!
Online Co-op Mode
A Dwarven king once said: “A single axe is easily blunt, but an army of axes is unbreakable!”. You might want to explore and populate the depths of Mara on your own, but you can also partner up with jolly comrades and run a dwarven colony together. It’s all about synchronization, companionship and common goals!What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I love the concept, but it's very clear that the devs gave up somewhere along the way. Too many bugs, lack of polish, poor documentation, and very little QoL features. I don't blame the devs. They were probably forced to release ahead of when they were comfortable and gave up on patches because of all of the negative reviews. I hope they take pride in their work and keep on developing. This game is definitely an abandoned child, but I wish the devs luck.4 found this helpful
Hammerting is a dwarf base building simulator. Pros: -Autogenerated maps for replayability. -It's fun to dig and explore. -Good automation tools. Cons: -One of those games that just throws pages of tutorial at the start and you just end up figuring it out as you go. Luckily the quests more or less keep you on track. -Alot of the features like skill trees, dwarf relationships, and etc... don't really end up mattering in the grand scheme of things. Ultimately just a resource generation game. -The overworld/win conditions are not intuitive. A win condition is to control all locations, but you can't attack anyone. So its literally just to make allies with everyone, and its not in game explained how to do that (complete all quests). -The unlock science tree is kinda all over the place. Easy to unlock things out of order. -I got screwed by the map generation, where the fire zone was on the farthest edge of my map, I found like 3 of every other zone first. And thats the zone i needed to complete the game. -Dwarfs kept glitching and getting stuck on nothing. Overall, its a base building simulation game that kept me engaged, but the game progression is just not optimally s…1 found this helpful
Uf, right. If you like Oxygen Not Included, this is like that, but high-fantasy / dwarven setting. very good and very addictive, as you build your base, learn new skills, craft new items, trade with cities above, unlocking new ones. Plan was to try the game out, and move on, ended up 4 hours deep, with it now one of my favorites. it's the perfect balance between Niffelheim and ONI, as complicated as the former one (so not as complicated as the latter one), and as clear and straight-forward as the latter one (without the constantly breaking-everything). Monsters attack your base, you'll need to defend yourself against ever greater hordes, it's just too good.
....
Game is fine, but buggy and crashy. I would like to play more, but always ends up crashing after a while.
Not finished.
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