

HEIST
Atomizer Games · 2019 · Indie, Action, Stealth, Heist, Noir
PC
Mixed53% · 15 📈 Making a comeback 67%
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Screenshots
About HEIST
Description
HEIST is a stealth game set squarely in the age of smooth jazz and organized crime.
Pursue infamy as a lone cat-burglar on the prowl for others wealth, and continued freedom.
Each step you take brings you closer to your prize, but also within inches of capture.
An open-ended approach for your style of play - A stealthy rogue, rewarded for treading softly and planning a route unseen through shadowy corridors; a cunning wielder of subterfuge who discretely sets traps to cause misery and distraction - or a hit-and-run professional whose success lies in causing chaos.
Features
- Thrilling and pure, stealth-based, top-down gameplay.
- Customizable loadout of 3 non-lethal gadgets.
- Multiple ways to complete each main objective
- Decide your own path through a series of non-linear levels.
- Beautifully balanced combination of classic film noir filtered through a graphic novel style.
- Rich and lively original jazz soundtrack.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Decent art style, limited gameplay. You are limited to 3 types of gadgets, all of which have limited numbers that can't be recovered. Most of the gadgets are distraction variations, and the starting set is very weak. Coins have a tiny radius and should not be limited uses. There is only so far you can get with clever stealth, and some areas will stack guards in bright areas in front of the only door available to progress. You have no way to control light, no way to take down guards early on, and no free distractions. Imagine if Metal Gear Solid limited how many times you could knock on walls. I'm sorry, but absolutely not. I know the goal is pure stealth, but the levels are not designed for clean runs with no detection.11 found this helpful
Indie devs, cosplaying as an evil corporation, implement checkpoints, the 3rd-rate save system meant for proprietary hardware, as a middle finger to players. With both hands, because if you leave mid-mission, either willfully or by accident, you'll have to restart from scratch next time. No way to simply continue. In fact, you'll have to browse manually through clunky menus just to retrieve the map you were playing on. If you can remember which one it was, that is. I respond in kind, with a shorter finger, pointed red and painted down. With both hands as well, because there is no quality of life whatsoever. No multi-slots. No comfort in the GUI. No smooth aiming. Nothing in-game to indicate where you or your objective are inside the maze, no map, no zoom out, no scrolling, no visibility at all. Nothing but bugs and the inevitability of Murphy's law.2 found this helpful
This game is so hard to love, the ambiance is great, the gameplay however isn't that good, you can't pass certain points without asset, the checkpoint are weirdly place, the whole thing just feels clumsy Just get Mark of Ninja already2 found this helpful
Cool little stealth game. Good gadgets to unlock to distract guards Shadow based stealth Good amount of checkpoints to use Simple fun for stealth fans1 found this helpful
Good game, love the style and music despite the jank and bugs. I would like to see more from this studio.1 found this helpful
HEIST is the first game by Australian studio Atomizer Games, and I'm very impressed by it. Despite the fact that it has a few issues, it's still very well-made and a fun way to spend your evening. Please note that my playtime above doesn't reflect my actual playtime, it's actually around three hours, but Steam didn't register it for whatever reason (I think it's because my Wi-Fi was down and Steam wasn't online). Much like the description says, you play as a cat burglar in the Depression Era trying to avoid guards, pull off various heists, and escape without being caught, no false advertising here folks. The black and white color scheme gives off a noir film feel, and it works very well, so don't fret if you think it'll be bland and boring when you play it, I assure you it's not. First, the good stuff. There's a story in HEIST, but it's fairly simple, so don't expect Bioshock levels of storytelling. It's straight and to the point because much of the game revolves around and focuses on the gameplay. There are 7 levels, so the game, while short, is concise, with the developers focusing their time on perfecting these specific levels instead of flying off the rails and having the ga…1 found this helpful
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