

In Vitra - JRPG Adventure
bumblebee · 2017 · Adventure, RPG, JRPG, Turn-Based, Fantasy
Compare prices in Official Stores
Compare prices in Keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest option is always shown in the Best price box above.
Screenshots
About In Vitra - JRPG Adventure
After years of relentless battles against horrible monsters, finally, peace seems to return to Vitra - when suddenly a strange illness spreads throughout the land. When his grandmother is struck by a serious disease, young Noa and his friend Luke embark on a quest for a cure. But their adventure turns out to be more challenging than they thought. To prevent the plague from spreading even further they have to trace it back to its true origin.

Together with the pharmacist's daughter Lee-Belle and the young priestess Billa Noa and Luke begin their perilous journey far away from any human settlement. They have to face more and more fearsome creatures. And in the course of their adventure the four friends surprisingly come across an even bigger secret.
Join our four friends as they venture deep into the lush green lands of Vitra.
FEATURES
- Experience a fantastic top-down role-playing game
- Hours of pure JRPG fun
- Immerse yourself in an exciting fantasy story full of surprises
- Embark on a dangerous journey and solve the mystery of Vitra
- Face dozens of lovingly designed creatures that inhabit the dark and unpredictable part of Vitra
- Learn countless spells and skills including a tier system
- Test your mettle with the challenging turn-based combat system
- Enjoy a fantastic soundtrack
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
In Vitra is a charming retro-styled JRPG with an interesting premise, likeable characters, and solid music that appeals to fans of classic Final Fantasy games, though it's held back by stiff writing, a shallow combat system, limited content (no map, few items to purchase, short playtime of around 8 hours), and awkward difficulty balance that makes grinding tedious and encounters frustratingly repetitive. Players appreciate its emotional storytelling and believable world-building but find the experience ultimately feels basic and mediocre, making it a hard sell except as a deep discount purchas
In Vitra is a fantasy role-playing adventure that draws heavily from the traditions of classic Japanese RPGs, combining top-down exploration, strategic turn-based combat, emotional storytelling, and a richly detailed fantasy world filled with danger, mystery, and ancient secrets. Set within the peaceful but fragile lands of Vitra, the game presents a world that has only recently recovered from years of devastating conflict against terrifying monsters that once threatened all civilization. After generations of suffering and war, the people of Vitra finally begin rebuilding their lives, believing the nightmare has at last come to an end. Villages slowly recover, trade routes reopen, and ordinary citizens dare to hope for a peaceful future once more. That fragile peace is shattered when a mysterious illness suddenly begins spreading across the land. What first appears to be an isolated sickness quickly develops into a deadly plague capable of infecting entire communities without explanation. Fear spreads rapidly among the people as healers and priests fail to discover a cure. Rumors, panic, and uncertainty begin consuming towns already weakened by years of conflict. The plague does n…4 found this helpful
Nice simple game with low difficulty level. Team gets OP fast and decent amount of optional farming of turn-based battles for XP/gold/drops.
Honestly, I don't understand all the negative reviews. This was a very nice, enjoyable game. Did it have a few shortcomings (for me, it was walking a few steps and having another encounter. However, escape worked well), yes. But overall, the story was good, the characters were likeable and unique, and the ending was....I won't spoil it. I enjoyed it.
No map no ending. no items to buy. the most basic boring rpg ive ever played
Game was half decent and had potential but even with some grinding you can finish it in eight hours. Just skip it waste of money.
[I]A Pretty Thorough Review of In Vitra[/I] [b]*Basic Summary*[/b] I want to preface by saying that the Recommend/Don't Recommend binary makes this one tough; it's a mediocre JRPG with an interesting concept (but stiff and almost charmless writing/dialogue) with a by the numbers combat system that's tuned in a weird and oblong sort of way. The art is charming, the world is believable enough if small, and the music and sounds are honestly pretty solid. This is a deep sale buy if any and probably only if you're longing for something throwing back to the classic Final Fantasy SNES days rpg mechanics. [b]Story[/b] The overall premise is really interesting but it's delivered in a pretty flimsy way. Noa the primary protagonist has always dreamed of being an adventurer and honestly the story plays as the first quarter of a longer, richer, deeper rpg, in the sense that the whole story is driven mostly by Noa and his childhood buddy's eagerness to be adventurers and therefore willingness to just do whatever comes up. After the first quest you don't really have that much skin in the game of the plot so it's really just the characters kind of following along doing random things as they ha…
Community reviews
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











