

INFERNO CLIMBER
Arc System Works · September 9, 2016 · RPG, Action, Dark Fantasy, Souls-like, Singleplayer
Buy the INFERNO CLIMBER key for Steam from Eneba at $1.03 — the cheapest of 15 stores we compare.
Where to buy INFERNO CLIMBER — official stores
Cheapest INFERNO CLIMBER keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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INFERNO CLIMBER price by region
INFERNO CLIMBER costs €0.60 in Europe (EUR), $1.03 in the United States, $1.03 in Georgia (USD), £1.44 in the United Kingdom, zł3.35 in Poland, R$10.78 in Brazil, CA$17.14 in Canada, A$17.97 in Australia and NZ$18.49 in New Zealand right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| €0.60 −95% | €11.24 | €0.60 | 14 | |
| $1.03 −92% | $12.39 | $1.03 | 15 | |
| $1.03 −88% | $8.49 | $1.03 | 14 | |
| £1.44 −85% | £9.52 | £1.44 | 13 | |
| zł3.35 −93% | zł49.30 | zł3.35 | 14 | |
| R$10.78 −58% | R$25.51 | R$10.78 | 12 | |
| CA$17.14 −17% | CA$17.14 | — | 13 | |
| A$17.97 −17% | A$17.97 | — | 13 | |
| NZ$18.49 −17% | NZ$18.49 | — | 12 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About INFERNO CLIMBER
Defeat powerful bosses to collect all 5 Purgatory Stones in hell.
Slashing, magic casting, arrow shooting, bombs throwing, exploring, eating, cooking, blacksmithing.
Game Features:
- Survival 3D action RPG
- Hack & Slash
- Level up system
- Platforming action
- Puzzles and traps in the dangerous dungeon
- Resource management
- Over 50 hours of playtime
Other Features:
- 8 unique playable characters
- Raise your character's strength freely
- Over 400 unique items
- More than 20 stages
- Master new skills and magic spells
- Over 90 different enemies
- Each stage is guarded by a boss character
- Stealth operations
- Reveal hidden treasures and secret paths by breaking walls with bombs
~ STORY ~
A long, long time ago... There were 5 Purgatory Stones with enormous magical powers.
Purgatory Stones were owned by 5 different countries to keep the world in order.
However, as the time passed, evil and corruption spreads through the land. Purgatory Stones fell into the wrong hands. Monsters plagued all over the land. Thus, the world has fallen.
100 years later... An innocent soul made a pact with Death. The awakened one set forth in search for the Purgatory Stones.
Explore the World of Inferno!
Explore the unknown world of Inferno in search for 5 Purgatory Stones.
Travel through ruins, jungles and more as the story unfolds.
Inferno・Survival・Action!
Beware of traps and keep a look out for treasures and secret paths.
Manage food and items to ensure survival in the World of Inferno.
Defeat powerful enemies along the way; conquer them all using your strength and wisdom.
Various Items in the Treasure Box
Search for Treasures across the land.
The same treasure chest could be plundered from multiple times!
Items in a treasure chest is may not be the same.
The same item could have different stats, so keep searching for the better equipment!
Choose Your Protagonist from 8 Playable Characters!
Each playable character has their own strengths and abilities.
Use them to your advantage!
Royal Knight : Ignores equipment requirements.
Forest Hunter : Heal when poisoned.
Popular Merchant : Enemies drop more items.
Innocent Prisoner : High strength, and don't get hungry often.
Recommended to play using a controller pad
For smoother gameplay experience, a controller pad is highly recommended for this game:
- X-Input based controllers (e.g. XBox360 for Windows)
- DUALSHOCK®4 Controller (usually for use for PlayStation®4)
Special Note
- Statistical data, such as how many enemies of each type have been defeated in total, and location of players' deaths, etc. will be collected.
INFERNO CLIMBER — game info
- Platforms
- Windows
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
INFERNO CLIMBER is an ambitious Souls-like that experiments with interesting mechanics like item-based enemy manipulation, survival elements, and character-locked death systems, but these ideas are held back by janky combat, hit detection issues, and punishing difficulty that frustrates more than engages. Players appreciate its uniqueness and charm for those willing to invest time, though many find the hunger meter, equipment durability, and multi-character recovery system tedious rather than rewarding. Most suggest waiting for a sale rather than paying full price.
I'm very mixed on this game. There are lots of little really interesting ideas in it that I like but it's also very janky and the jank overshadows some of the niche neat things in it. So here are some neat little niche things you can do. You can throw bottles to attract enemies, throw eggs or banana peels to make enemies slip. Use heat seeking arrows to hit archers around corners. Cure parasites by lighting yourself on fire. Burn poison spewing mushrooms. Hide in treasure chests. Combat though is very simplistic and very jank. The enemy jellies attack hitbox will often suck you in when you seemed to be out of their range. A lot of attacks will send you flying which can result in a mob beat down on you, being chain thrown in the air, or being launched off a cliff which does massive damage. Even late game with good armor and lots of down defense, a lot of attacks seemed to just always launch you. The last bosses I was only dying because I was getting thrown off a cliff repeatedly not because they were doing actual damage with their attacks. I bounced off this game when I first tried it and when I came back I was really enjoying it at first but the last section was very frustratin…2 found this helpful
I'm not saying that those who say the game is poorly optimized are lying, but it's running well for me. I would like to continue and finish it at least once. but it's too difficult. it was really made to be a little piece of ♥♥♥♥. its clanky yes but i'm used to it by now. but in the poison area you put roads that even if you are beaten you can't finish exploring. patrols of enemies. and even hunger. that if you don't poison yourself you die of hunger. also.. plus the worst thing is that if you die you don't just have to go and recover your character like souls like at your bedside. but you have to do it with another character with different stats without equipment. but let me reborn with mine and let me go and recover. i don't want to play with 6 other characters of which only 1 is decent because he has more vitas than the others, but what the ♥♥♥♥ idea is that? i paid 1 euro it's not a problem to drop it but what the ♥♥♥♥!! don't eat eggs put them in the sanctuary to have almost infinite chicken and egg farms2 found this helpful
INFERNO CLIMBER, developed and published by Arc System Works, is an action RPG that mixes deliberate, Souls-like combat with survival mechanics and dungeon exploration, resulting in a game that feels both ambitious and uneven. It clearly draws from familiar influences, but instead of refining those ideas into a streamlined experience, it layers them together in a way that can feel experimental, sometimes rewarding, and occasionally frustrating depending on how much patience the player brings to it. The game is set in a bleak world centered around powerful stones that must be recovered from dangerous territories. The narrative exists mainly as a loose framework, providing just enough context to justify the journey without becoming a major focus. There is little in the way of deep storytelling or character development, and most of the worldbuilding is conveyed through the environments themselves. Exploration becomes the primary method of engagement, with each area hinting at a larger, decaying world without explicitly explaining it. Combat forms the backbone of the experience and follows a slower, more deliberate pace compared to traditional action RPGs. Attacks require timing and …1 found this helpful
Some performance issues on my end but loving this Souls-Like so far. Best to buy on a sale though.
While the game has its charm and mixed in quite a few ideas to differentiate it from "Dark Souls", I just cannot say that I am a big fan of its unique features, namely the "Hunger-meter", equipment breaking now completely destroying the item and death now locking your character, until it is recovered using a different character.
So I've played maybe 100 hours of this on the Windows/Xbox PC version, and cannot stress enough how unique this is. It's not just a soulslike/zelda-clone but something with a lot of charm and yeah they did shoot for the moon and maybe try to shoehorn in a lot but it all still works together cohesively. It screams passion project and cult classic. I just hope more people pick it up and give it a try.
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