Knights

Knights (2026)

Stephen Thompson · May 22, 2026 · Dungeon Crawler, Hack and Slash, Exploration, PvP, Multiplayer

Knights is free to play — no purchase needed. We track it so you know if that ever changes.

PC
Positive80% · 10
This game is free to play. Get it on Steam →

Screenshots

Knights price

Knights is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.

About Knights

✦ AI summary

Knights is a multiplayer dungeon exploration game where you compete against other players to complete objectives like collecting gems or reaching the exit while battling enemies, setting traps, and navigating hazards. What sets it apart is the randomly generated dungeons, flexible quest system with 12 presets, diverse weapons and magical items, and support for online, LAN, and local split-screen play across multiple game modes.

Knights is a free PvP multiplayer game in which players must explore a deadly dungeon while pursuing a given quest.For example, in the Quest for Gems, you must collect three gems and carry them back to your starting point. Sounds simple? The catch is that the dungeon only contains enough gems for one player to win - so you will likely have to fight your opponents and take their stuff!Other quests include racing to the dungeon exit, fighting a duel to the death against the enemy knights, or destroying an ancient Book using a magical Wand.While exploring, you will find various items to aid you. Hammers can smash down wooden obstacles. Axes can be thrown or swung at your opponents. Potions and scrolls will give you temporary powers. But beware, there are also dangers, including deadly traps, bloodthirsty vampire bats, and zombies who exist only to kill living knights!The game is for 2 or more players, and can be played online, on a LAN, or in split screen mode (2 players on the same PC). There's also a single player mode for practice, and a Tutorial to help you get started.

Gameplay Features

  • Flexible mission system, including 12 preset quests and a wealth of customization options
  • Randomly generated dungeons made from over 250 different floor parts
  • Diverse arsenal of weapons: sword, axe, hammer, staff, crossbow, throwing daggers
  • Traps to set for your opponents: poison needles, spring blades, bear traps
  • Magical potions, scrolls and pentagrams with unpredictable effects
  • 4 book types with unique properties: e.g. the Necronomicon raises nearby zombies, the Tome of Gnomes is hidden behind traps and riddles
  • Dungeon environmental hazards: bottomless pits, switches, pressure plates, locked doors, hidden traps
  • Corpses may reanimate as zombies over time

Multiplayer Features

  • Online, LAN, and local split screen multiplayer supported
  • Optional team-based play
  • Spectator mode
  • Single player mode for practice

Other Features

  • Lua scripting system for modding and extensibility
  • Cross platform support (Windows and Linux)
  • Occasional comedy as knights die in funny and unexpected ways :)

Some History

This game was originally made for the Amiga in 1994 by Kalle Marjola. This Steam version is being released with the original author's permission and contains several enhancements, including online play, higher numbers of players (the original had only two), a deathmatch mode, and Lua scripting support.

Knights — game info

Platforms
Windows, Linux / SteamOS
Player modes
Single-player, Online PvP, LAN, Split screen
PC Game Pass
Not included
More games like this:Linux gamesSplit-screen games

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Knights is a faithful recreation of a classic Amiga dungeon crawler that combines randomly generated exploration with competitive questing, offering fun casual multiplayer sessions where players race to complete objectives while battling monsters and each other. Players consistently praise its straightforward, engaging gameplay loop and replayability through procedural dungeons, though some find the experience becomes repetitive over extended play and note that visual scaling options would improve accessibility.

Recommended May 27, 2026
I stumbled upon this game back in 2012, long before its Steam release, and I am still fond of it. At the time, it had tiny but devoted community and we spent many years playing weekly games. Although this is not a type of a game to spend dozens of hours every week, it is really nice to launch once in a while, especially if you have found someone to play with, and the "Random Quest" button makes every round feel a bit different :) I especially recommend trying out the Wand of Securing for team deathmatches, and Tome of Gnomes for solo play. P.S. The official forum also had some player-made mods adding new mobs, wands and quest types, thus I hope for the Steam Workshop integration to be implemented eventually, so that they can be brought back.
8 found this helpful
Recommended May 30, 2026
This is very close to the original Amiga game and hours of fun - I play with my son (split screen, with cardboard between us) and he also likes to play all alone.
7 found this helpful
Recommended Jun 8, 2026
Gosh, my brother would destroy me at this game some 32 years ago. Incredible to see it back. Feel free to add me for multiplayer!
2 found this helpful
Recommended Aug 30, 2026
Knights is a pretty interesting old school multiplayer game, especially because it does not try to make the idea more complicated than it needs to be. I am dropped into randomly generated dungeons with other knights and the main goal is to complete a quest before the others do. Along the way I have to deal with zombies, vampire bats and other knights, so exploring the dungeon is never completely safe. I like the basic idea because there is always a reason to keep moving instead of just wandering around looking for fights. The random dungeons work quite well for this kind of game. I never know exactly what the next area is going to look like, and that makes each match feel a little different. The fact that I am racing against other players also gives the exploration some pressure. I have to decide whether I should focus entirely on my quest or take the time to fight someone who is getting in my way. That makes even the simpler parts of the dungeon more interesting because I am always thinking about what could happen next. The combat is pretty basic, but I think that fits the older style of the game. I can fight the different creatures I come across and deal with other knights when…
Not recommended Aug 26, 2026
i think some people would like this but its just not me, personally it got to boring to quickly, i would reconmend making everything a bit bigger on the screen, and make it possible for full screen. i would give it like a solid 4.5/10 its not really me.
Recommended Aug 7, 2026
I have around 35 hours on the non-steam version. It's a lot of fun for 1v1 matches, and the games always get super chaotic!

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