

Knights v Zombies
Trevor and Deo Boone · 2027 · Hack and Slash, Beat 'em up, 4 Player Local, Action, Local Co-Op
PC
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About Knights v Zombies
The dead are walking, the kingdom is on fire, the king is terrified, and your only hope lies with the ancient remains of a giant robot that was scattered across the kingdom ages ago.Knights v Zombies is a 1-4 player local couch co-op hack and slash adventure with the structural integrity of a six-year-old's daydream and the production values of a software engineer who's addicted to Humble Bundles.
Six levels. Six wildly different vibes.
- The Castle - Zombies in the throne room. Smash the furniture on the way out; the king's insurance will cover it.
- The Village - The houses are burning. The villagers have fled. The helicopters are looking for a safe place to land. Wait, what?
- The Forest - Grass warriors and spiders and rock monsters, oh my!
- The High Seas - Because I wanted to make a game about pirates and Rare wouldn't give me a job.
- The Mountain Caves - You ride giant ants here. Don't worry about it.
- The Undead Kingdom - A massive fortress that could only be penetrated by a fifty-foot robot. Oh, you have one now? How convenient!
Features
- 1-4 player local couch co-op
- ~45 minutes of escalating chaos, start to credits
- Hack and Slash combat that gets increasingly anachronistic...
- Built in Unreal Engine 5 by a 6 year old boy (now 7, or probably 8 by the time I actually finish this), plus his dad who "just puts it in the computer."
- Plug in up to four controllers. Keyboard works too, but a mouse is awkward on the couch...
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