

Kuro Tactics
KurowareLLC · 2021 · Strategy, Turn-Based Strategy, Tactical RPG, Turn-Based Tactics, RPG
PC
9 user reviews56% · 9
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About Kuro Tactics
Kuro Tactics is a unique Turn Based Strategy RPG with Grid Movement that was inspired by Game Boy Advance favorites!

Enjoy that nostalgic style of game play, with controls optimized for speed.

Each unique campaign map is hand crafted to insure a worthy challenging experience.

Strengthen your Heroes by Leveling, Weapons, Gear & Artifacts to defeat all types of nefarious enemies on your path to victory!

Enjoy that nostalgic style of game play, with controls optimized for speed.

Each unique campaign map is hand crafted to insure a worthy challenging experience.

Strengthen your Heroes by Leveling, Weapons, Gear & Artifacts to defeat all types of nefarious enemies on your path to victory!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This game reminds me of playing Fire Emblem Sacred Stones on Game Boy Advance!!! I love the art style. I like how the items actually matter a lot. I like that the plot didn't take itself too seriously, which made it fun. My favorite level was actually the final level, it was a unique mechanic and a challenge. This is a great tactics game that only took me a few hours to beat!2 found this helpful
Didn't really know what to expect when playing this game..... but honestly found myself getting wrapped up in it. Damn near 3 hours out of nowhere and very rewarding item progression. I like the freedom of character builds as you aren't hard-lined to one play style for each class of character. Pretty noteworthy for an Indie title. If I didn't have to work tomorrow I would have kept going. Challenge 10/10 Story 8/10 Gameplay 8/10 Bang for your buck 11/10 In my personal opinion, I should get an hour of enjoyable play for each dollar I spent. So far I'm on track for more than that and I'm only halfway through. Just gotta keep in mind this is and Indie title and only has a single developer. Show some support and who knows?2 found this helpful
Very short (as in, I finished in an hour and a half) and way too easy tactics RPG with only three characters and very narrow chokepoints that mean you can generally just let everything hit Kuro, your fighter, ineffectually while Shiro, your healer, heals him occasionally. Decent and seemingly custom graphics were the only strong point, but no real battle animations or anything like that, and no sound effects, just a background music. The writing was silly and needed some proofreading, the gameplay was basically just straightforward and easy as long as you get all of the items, which are in clearly-marked chests, and properly distribute XP from enemy kills across your party. I hit max level on everyone well before the end of the campaign, which made everything after that even faster as I no longer had to balance XP gains, possibly the one tedious thing. The item system is a bit interesting, though also exploitable since you can switch items between characters' actions and pass your strongest attack bonus items around the party or whatnot. This is pretty useful at the start before you have basic items on every character, but falls off after a while since the gains are smaller once …1 found this helpful
A very bare-bones game. No sound effects at all. It is very confusing as to how my character died because it seemed that it happened for no reason. Was it a ranged attack, a spell or something? It came out of nowhere. No sound effects may have heavily contributed to this. I requested a refund.1 found this helpful
I enjoyed the game a lot more when I zoom out the whole map. I like seeing everything and seeing what moves I need to do to accomplish my goal. Overall I like the strategy it takes to win. I thought I was just gonna clear this like nothing but then I learn quickly you gotta play good with your healer. You have a good game going here and also love that pixel art work! One thing that I would of love, if there was hit and magic sound effects to really feel it when you doing damage. Overall 4/5 stars.1 found this helpful
The game seems too easy, with very bareboned "strategy," if you can even call it that. You only control 3 units, none of whom have any depth; their only commands are move, attack, and heal (which only your healer can do). It's a snoozefest. One gamebreaking problem I encountered is with the resolution. Character portraits take up too much space, to the point that I can't even view what any of them are saying. In battle, when I go to my inventory, I cannot view 75% of the inventory interface, so I cannot equip or use items. Battle 3 throws a huge difficulty spike at me, and I suspect I am supposed to be equipping the items I have been finding; however, because I can't, I am stuck at a standstill, with no way to progress. It's not the worst $3 you can possibly spend, but the developer should have made a lot more of an effort before releasing this game. Yes, I understand that it's a 1-man effort, but so is the Touhou Project, and so was Telepath Tactics Liberated, yet those games turned out great.
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