

Kyn
Tangrin Entertainment · 2015 · Action, RPG, Adventure, Indie, Singleplayer
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About Kyn
Explore a Viking-infused fantasy world in real-time combat that blends hack-and-slash action with tactical strategy, commanding up to six customizable heroes through ancient ruins and dangerous landscapes. Master a hybrid system where you'll dodge and attack in the heat of battle, use slow-motion tactics to outmaneuver enemies, and craft hundreds of unique weapons and armor from elemental materials to strengthen your party.
• A Magical Viking World Brought to Life. Unlock the mysteries of the vast world of KYN as you explore ancient ruins, lush landscapes and snowy mountains filled with intricate puzzles and plenty of danger! Fight against a variety of intelligent enemies and use your skill and cunning to take out powerful boss enemies!
• A Hybrid Tactical RPG Meets Hack-n-Slash. This is real time action in a fantastical RPG setting. You will need to leverage the environment to create traps, defend areas or build up special attacks. When tactics are needed, utilize the slow motion feature, where time slows to almost zero and you can direct your heroes to an area and assign them a task to out flank, out smart and defeat your enemies!
• An RPG Party with up to Six Playable Characters. Build that classic RPG dungeon crawling group with our motely group of heroes. Each warrior can be outfitted with different equipment and specialized abilities to meet your needs. Allocating points in mind, body, control will build characters that fit your style or meet the challenges of the puzzles you will soon face.
• A Deep Crafting and Loot System. Collect hundreds of items. Combine over 100 different elemental materials in a unique crafting system designed to help you get more powerful weapons and armor.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This game looks like an ARPG but it plays more like a Warcraft III mod hero RPG. The game has extremely slow character progression and many flaws that add up to a product that's hard to enjoy. You control all the characters, having to swap between them to use abilities. Given the character's small health pools and short ability cooldowns, controlling multiple characters is pretty frustrating. If all your characters die you have to start the map over losing all progress. You can load a save but there's no checkpoints or autosave. Difficulty is inconsistent, you can be cruising through easy fights and suddenly hit a group that rolls you before you can react. I had to get in the habit of manually saving after every single encounter, which was pretty annoying. Sometimes characters don't attack enemies that are attacking them or their allies and sometimes they don't acquire a new target when their current target dies. You have to monitor your characters carefully to make sure they're not standing around dying without fighting back. Other minor issues include lack of UI scaling, only 3 skill slots, unit positioning, character selection issues, etc. I did like the feed skill system…1 found this helpful
I will revisit this review when I have played more, but at this early point... These controls are abhorrent, as is the camera. This game is clumsy. I need a breather before I try it again.
It's always worth the time it takes to slay goblins.
Boring and stale with no redeeming factors to it.
Neat little character-focused RTS. Story is basic, but has a neat twist. The camera is difficult to deal with at times. Overall decent.
Cool game
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