

Last Heroes
Warfare Studios · 2015 · Adventure, RPG, Indie, Casual, JRPG
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About Last Heroes
Lead King Viktor through an epic RPG quest to defend his kingdom from his treacherous brother Viper and discover your true destiny. From the makers of beloved titles like Vagrant Hearts and Ashes of Immortality comes another tale of adventure, friendship, and internal conflict.
Presentation
Last Heroes is an RPG developed by Warfare Studios, the team already behind Vagrant Hearts, Ashes of Immortality, Valiant: Resurrection and Midnight's Blessing.
Plot
Viktor is the new king of Abakam, but powerful forces are moving to destroy him and his kingdom. At the forefront of the resistance is Viktor's own brother, Viper. Viper wants Viktor's crown and he will do anything to get it.
To stop his brother, Viktor must embark on a quest. Along the way Viktor will make new friends, experience dreams, and discover his destiny.
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What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Heroes came to save the world - forgot why and now drink ale by the fire, gambling with trolls. Even the dragon brought snacks.1 found this helpful
[h1][b]Not Recommended[/b][/h1]1 found this helpful
If you like these little RPGMaker-ish games, you could pick it up on sale for a dollar. Nothing special though.
Simple WASD adventure game. Very basic combat and ok story. Not something I'd actively look at playing myself but that's just personal preference. 6.5/10
I rather like Warfare Studios's RPG offerings Shining Plume 1 and 2 and Valiant: Resurrection; though they are RPGMaker games riddled with balance issues, they have deep and memorable stories and distinct character borne of obvious enthusiasm on the part of the developer. Perplexingly, Last Heroes is the reverse of that. Almost everything about the game is not just generic, but so perfunctory that it feels like the developer hated RPGs and was pressured into making one. It's not just that the assets are all from the RPGMaker library. The town and dungeon designs are so bare bones that it's like the developer is saying to you, "Okay, there are your towns and your dungeons. Happy?" Your party members get character development, but just the minimum needed to make them actual characters rather than just names and stats and a profile picture from the RPGMaker library, and the NPCs get no development at all. The plot is a linear "chase the MacGuffin, beat the evil lord". The one real curve in the formula is the way the player characters are each introduced with their own individual adventure. Yet Last Heroes is much more well-balanced than Shining Plume 1 and 2 (I wonder why, si…
This game has a super repetitive game loop, some poor translation issues, and a simplistic style. I hope the 2nd, 3rd and 4th parts of this series gets better.
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