

Last Night of Winter
DigitalZeon · August 9, 2022 · Souls-like, Indie, Action-Adventure, Exploration, Metroidvania
Buy Last Night of Winter from Steam at $9.99 — the cheapest of 1 store we compare.
Where to buy Last Night of Winter — official stores
Last Night of Winter price by region
Last Night of Winter costs $6.29 in Georgia (USD), £7.19 in the United Kingdom, €8.19 in Europe (EUR), $9.99 in the United States, CA$11.49 in Canada, NZ$12.39 in New Zealand, A$14.50 in Australia, R$20.69 in Brazil and zł35.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $6.29 | $6.29 | — | 1 | |
| £7.19 | £7.19 | — | 1 | |
| €8.19 | €8.19 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| CA$11.49 | CA$11.49 | — | 1 | |
| NZ$12.39 | NZ$12.39 | — | 1 | |
| A$14.50 | A$14.50 | — | 1 | |
| R$20.69 | R$20.69 | — | 1 | |
| zł35.99 | zł35.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Last Night of Winter
Wake up and walk, Warden! Because the siege continues. We must find the Heir... And finally put an end to this cursed night.
Last Night of Winter — game info
- Platforms
- Windows
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Last Night of Winter receives divided opinions on its core combat mechanics, with some players praising its charming world, excellent level design reminiscent of Dark Souls, strong soundtrack, and well-written characters, while others find the dodging and attack responsiveness frustratingly clunky and the input recognition unreliable. The game's brevity (around 5 hours) and cryptic storytelling appeal to some players who feel it delivers a complete experience, though critics feel the combat doesn't feel good enough to carry the game and wish combat felt more responsive and engaging.
No. Ingredients are there, but I am not having fun at all - I feel frustrated more than anything. Enemy attack patterns are uninspiring, dodging is absolutely unfun, and the whole point of the game - combat - just doesn't feel good to me. Even the input isn't doing too well, sometimes it gets eaten up or delayed, just long enough for enemy's attack to go through - basically teaching you the opposite of careful timed input, and just going for button mashing so that it gets recognized. Way better games out there (try "Good Night Knight"). Probably could be worth 6$ I paid for it on special, but I'm refunding either way.7 found this helpful
It's ok i guess, nah i'm kidding, I absolutely love the game, The level design is nostalgic and true to the demo, The bosses are nice, specially that one skull boss (get it?) Hope the devs make another game or something because devs definitely cooked here!2 found this helpful
A very solid action adventure game. It all around is very good, from the mechanics, level design, story, soundtrack, etc. It is fairly short, but it is a fitting length in regards to the story. Speaking of the story, I really do like the characters and story, I'm sort of a sucker for the cryptic "make your own conclusions and discoveries" type of story. The characters I felt were really well written for how little dialogue there is in the game. There were serious and amusing moments. Oh yeah, and you can pet the animals. The variety of weapons and gear you obtain is pretty nice, although I did end up sticking with a few specific items throughout most of the game. I only encountered a few bugs, none of which were game breaking or all that noticeable. My only complaints are that the final boss fight was a bit easy (but still epic), the ending was a bit odd (but not bad), and there is no boss rush mode or way to redo boss/event fights. I feel the game, while not necessary, would benefit from a way to refight events and bosses without having to replay the story. With the variety of gear and weapons, it would allow the player to try out new combinations and master the combat system.…1 found this helpful
Super nice experience with charming characters, great combat and excellent music1 found this helpful
This game is stellar. The world, narrative, and characters are so charming, I was hooked from the start. The macro level design is really well realized, reminding me strongly of Dark Souls 1. The checkpoints are few, but the levels wrap around each other so nicely that you're never far from one. The soundtrack is also phenomenal. The tracks all evoke the proper moods and the music from the battles towards the end was great. I finished in just under 5 hours at not 100% completion, so it's short and sweet. Great game, definitely a recommend for anyone who likes cute indie games with soul and challenging but fun gameplay.1 found this helpful
Dodging and attacking feel quite clunky to me, took a while to get through the dodge tutorial because it seems to require you to do it several times in a row, and the window is kinda small. But... just walking is often fine to get away from the basic skeleton's attack. I got through the first boss, wandered around the "town" for a bit and just... it didn't feel good. It runs, it is a real game, it just... the interface is sluggish, the dodging is sluggish, and I never felt like I was making progress, just traveling arbitrarily until something would maybe happen, but no guarantee or reason to be excited. Closest I got was the bit where you get a choice of which of 2 directions to explore first, unlocking the path to the keys to the prison you started in. To open each door you walk up to it, open inventory, select the key, and select use. That's annoying. I was dreading every conversation with the owl of tutorialization very swiftly. I should not be playing for 90 minutes and have no story, no interesting scenery, no characters, no music, and bad combat. I gave it a try, but this is just not for me.1 found this helpful
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