

Lucky's Tale
Playful Corp. · 2021 · 3D Platformer, Platformer, Action-Adventure, VR, 6DOF
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About Lucky's Tale
Lucky Swiftail is a brave fox on a quest to save his best friend Piggy from the monstrously tentacled Glorp. Together, you'll run, jump, and climb your way through a bright, colorful world full of charming characters, boss battles, hundreds of secrets to discover, and exciting 3D platforming action.
Lucky’s Tale broke ground as one of the first 3rd person perspective games in virtual reality, showing the world VR can be much more than 1st person experiences. Its pioneering approach to camera, character motion, environment, and gameplay provide a thrilling experience that allows players to freely roam immersive environments that are at once both toy-like and vast in scale. You'll feel as though you've gone inside the world of a nostalgic platformer!
Become a hero and save the day in the groundbreaking game that launched a beloved franchise, now remastered for modern VR headsets.
- NEW in this version: remastered lighting, audio, rendering; optimizations for modern HMDs
- NEW in this version: refined player movement and an updated character model for Lucky (as seen in New Super Lucky's Tale)
- Diverse levels featuring lush swamps, underwater ruins, an active volcano, secret foxholes, boss fights, and more
- 3rd person perspective camera built for virtual reality and designed for thrilling yet comfortable platforming action
- Headset tracking for aiming, throwing, finding hidden items; touch controls for interacting with Lucky and menus
- Additional timed-based and collectathon challenges that reward replays
- Cute, cuddly, and made for all ages and skill levels
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Lucky's Tale VR is a charming platformer that players appreciate for its accessible design, colorful visuals, and relaxing atmosphere, with some finding it a delightful VR experience. However, common complaints center on the fixed camera system causing motion sickness for some players and level loading orientation issues, along with disappointment that the VR implementation uses only a static camera perspective rather than meaningful interactive mechanics with the game world. The time trials are noted as frustratingly difficult due to camera lag and character slipping physics problems.
One of those games I kinda wish steam allowed for a middle ground between yes and no. Just a "meh". But I'm leaning more no with this one. It's just an incredibly generic platformer with the singular gimmick of a VR camera. That's all it does with the VR and that's disappointing. Could of had the player able to interact with things in the game world like move sliding platforms or pull out-of-reach levers, stun enemies, block projectiles, anything... Mario galaxy managed to pull off this concept of the player being able to interact with the game world independent of the character nearly 10 years earlier. Honestly how did they not do this sort of stuff? The player here is just a pair of gloves that can kindof pet or boop Lucky but not really cus Lucky's only interaction with the hands is that his head is awkwardly pushed around by them, and he does a little animation and sometimes says hi whenever they're in his vicinity. Basically just a game for kids. And I say that as someone who greatly enjoys most of the iconic colorful mascot platformers from the n64-ps2 era that this clearly takes a lot of inspiration from, and thinks they have a lot to offer people of all ages... Mario, Son…2 found this helpful
In Lucky's Tale VR the camera moves on its own with no way to change this behaviour. Moving the player's perspective without physically moving the player creates a disconnect between senses and therefore often causes motion sickness. Since it's a VR game I assumed they would have a basic accessibility feature for a different way to move the camera, but sadly this is not the case. Therefore it's unplayable for me.2 found this helpful
Low cortisole meme, the game was worth the 300 bucks, the usps delay, and the hassle of setting up vr on steam1 found this helpful
Lucky’s Tale VR brings traditional 3D platforming into virtual reality with a warm, inviting charm that leans heavily on atmosphere, comfort, and accessibility. Developed by Playful Corp., the game places you just behind the protagonist, Lucky, a cheerful fox navigating a series of colorful worlds in search of his kidnapped friend. Rather than attempting to reinvent platforming mechanics, the game adapts familiar genre elements to a VR space, letting the perspective itself do much of the heavy lifting. The result is a platformer that feels immediately approachable, even to those who might hesitate to try more intense or physically demanding VR titles. One of the most striking aspects of the experience is the sense of immersion created by the fixed third-person camera. Instead of controlling the camera with a stick, you naturally lean and look around the environment, peering behind structures, gauging jump distances, and uncovering secrets by physically shifting your viewpoint. The levels resemble miniature dioramas that come alive as Lucky runs through them, and this scale—combined with the soft, stylized graphics—creates a feeling of presence that a flat-screen version could not …1 found this helpful
I love Super Lucky's Tale and New Super Lucky's tale. I thought I would be getting more of that. I was wrong in every way. This game starts out narrated like a children's book. It does not get better from there as the game itself is constantly loading the levels in the wrong location. It will load right under you so you look down very uncomfortably, or the orientation will change and the whole level is now loading off to your right or left and you have to fix it. Often you just can't see where you are headed. The first couple levels are very easy but what makes the other games fun is completely mission from this one.
A great platform game. Good graphics and performance. The time trials are very difficult and there is almost no margin for error. This is quite frustrating because sometimes the camera angle doesn't keep up with the character, and the character itself tends to “slip” and fall off elements it shouldn't. I gave up on trying to get gold medals in the time trials. However, I definitely recommend the story mode itself. In addition, there is a game mode where you collect red coins and there are no checkpoints throughout the level, which is a bit challenging but enjoyable. Played on Oculus Quest 3 via Virtual Desktop.
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