

Maze Sounds
AMIDEA Games · 2016 · Adventure, Indie, Puzzle, Singleplayer, First-Person
PC
Mixed41% · 22 📉 Recent reviews down 28%
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About Maze Sounds
Maze sounds is a first-person puzzle game where you must focus on sounds that you hear.
This is a labyrinth with invisible walls which produce sounds. These sounds help you to locate the walls. They are also high voltage and deadly for main character, if he will approach too close to them. It is one of the game's hardnesses. Find the keys to open the doors and pass the traps.
This is a labyrinth with invisible walls which produce sounds. These sounds help you to locate the walls. They are also high voltage and deadly for main character, if he will approach too close to them. It is one of the game's hardnesses. Find the keys to open the doors and pass the traps.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[quote][url=https://store.steampowered.com/curator/9686972/]Follow our curator page "[b]First Person Exploration and Puzzle Games[/b]" for more games like this![/url][/quote] It's difficult for me to put into words just how comically bad this game is. Instead, I recommend watching any random Youtube "Let's Play" of it. Within the first two minutes, it will be clear that this is not a game that should be on Steam for any amount of money, even free.3 found this helpful
-3 found this helpful
It's... It's really bad. I was really interested by the concept and wondered what the devs might have done with it, but in the end it's nothing more than a plain old maze that you navigate in First Person pov. The twist is that the walls of invisible, and to tell whetehr there's a wall or not, you have to literally stand 2 inches away from said wall, on misstep and you,re instantly dead. The fact that everything looks exactly the same prevents you from knowing where you're headed, so the game turns out into brute-forcing your way through a crappy maze by sticking your face next to every potentially deadly wall. And accidentally die. A lot.2 found this helpful
Poor user experience, not fun past potentially the first level. The concept is mildly interesting but is ruined by an intentionally frustrating and timewasting execution.1 found this helpful
why is this paid at all
First: Achievements are broken. Done the first level multiple times, nothing. Pointing this first because if you wanna get those achievements, you won't be able to. Second: If you're deaf, you play it "die and retry" style. Even if you were to play windowed and "smartly" play using the Volume Mixer to check if there's noise, some ground traps do noises too, which would make parasites. An ingame wall-sound direction ingame would be nice for everyone, even those who can't hear. Third: Interesting gameplay, but since there's no "random" and/or "infinite" mode, there is no replayability, which would have been a REALLY nice thing to have. Fourth: Since there's no random element in the game, even if you replay a finished level, the path stay the same. It's possible for the player to draw a map to follow and With all this, and AMIDEA Games not updating their games here, at least for fixing the achievements, it's a no-no for me. EDIT: Searched, found out they're on Greenlight. Immediate no for a dev team not keeping up and throwing games in the consumers face like some AAA companies... Wanna see? http://steamcommunity.com/sharedfiles/filedetails/?id=830824661
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