

Merchants of Kaidan
Forever Entertainment S. A. · 2014 · Trading, Strategy, Simulation, RPG, Adventure
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About Merchants of Kaidan
Buy low, sell high across a dynamic medieval market while uncovering conspiracies and avenging your father's murder in this deep trading sim fused with RPG progression. Manage caravans across land, sea, and sky, hire specialized advisers, navigate seasonal economies, and face random events from dragon attacks to bribery while pursuing over 100 interconnected quests.
Merchants of Kaidan is a challenging trading game fused with lots of RPG elements. You start very humble, one cart, a purse of gold and silver coins is all that you have. Your task is to roam the world and search of opportunities to score some profit. Buy low, sell high - a merchant's motto is easy to grasp. And yet the job is harder than it seems.
A good merchant needs to know everything about the market, he is always on the lookout for a deal, always listening, always engaging and deepening his knowledge. He knows what forces influence the prices, what events affect them. A good merchant listens to rumours and gossips spread by travelers at inns and taverns; hoping for a clue, a hint where to go, where a good deal awaits. A good merchant surrounds himself with specialists smarter than him, people who help him maximize profits and minimize losses. He always expands his fleet of carts, he balances risks, calculates profitability.
The conditions are constantly changing, and supply and demand for different goods with them. Maybe you'd like to pay a cheaper price for furs in the summer, and sell them for a hefty profit as the winter is coming and people need warmth.
But is it worth carrying them for so many days, risking robbery, moths and taking precious space that you could use to transport something now and make a profit immediately?
Or is it worth to buy illegal herb in the out of reach swamps where it cost's next to nothing, and risk smuggling it into the city where you can sell it for an amazing profit? But what if the city guards want to control you? Should you pay a bribe? How big? Maybe the best course of action is to say that you have nothing and hope they don't find anything?
These are the types of questions you will have to ask yourself constantly.

- Merchants of Kaidan has 4 story lines each with many quests. Main quest that brings you closer to avenging your father's murder, and 3 side-quest lines. A total of over 100 quests each composed of multiple steps.
- A set of random events that influence your journeys. A storm on the sea, attack by dragons, highway robbery and many, many more.
- Three types of transport of your goods: by roads, by sea and by flight, each has its advantages and disadvantages and a unique set of events associated. As you grow your fleet you can join a partnership and you'll get to manage 3 traders.
- You can hire advisers each specializing in a different field. Their council will help you in a variety of issues. Some will show you shortcuts on the roads, some will help you fight of the bandits, some will council you on how to sail better and in case of a storm, how to minimize risks and losses. If you wish, you can also send them to school to improve their abilities for additional cost.
- 4 seasons of the year that influence the prices of goods, open some paths for travel and block the others. They also impact the way the game looks, each city has a distinct look at different time of the year.
- Random blessings and curses that influence your statistics. They in turn affect how well you conduct business.
- A set of artifacts that influence your statistics or can help negate the effects of random events.
- A complex market fluctuation algorithm that include many variables such as: demand, supply, seasons of the year, localization of the city, random events like droughts or rat infestation.

- A complex trading algorithm
- Over 100 quests each with multiple steps to success.
- 2 out of 10 planned mini games that accompany events with next ones upcoming in the updates
- Possibility to create a partnership with other traders and control 3 characters simultaneously
- 1 main and 2 quick scenarios
- 15 types of goods for trade with varying characteristics, some illegal, some perishable
- Beautiful hand-drawn localisations.
Your name is Olivean de Calinn, and this was supposed to be the most important day of your life. Your father has been preparing you, for all these years, for this exact moment. Your 21st birthday.You were finally a grown-up, able to take care of yourself, a person worthy of continuing your fathers' legacy.
He wasn't born into money. To buy his first cart, he had to work very hard saving every silver and copper. One trade after trade, step after step, he climbed the ladder, transforming his tiny one-man venture into a trading company of a rather significant size.
Then he met Van Talodd, the most famous merchant in the whole kingdom, and soon enough he entered into partnership. This enterprise proved very profitable, and Van Talodd promised your father something more precious than wealth. A lordship. Few weeks ago he left to the Capital – Ovoros – to accept the title. He was taking a little longer to come back than you expected, but recent weather was unfavourable, maybe he got stuck, or a road turned into a swamp... it happened all the time.
It was almost dusk when you heard the knocking to the door. A messenger, his clothes soiled with mud, brought you a letter. There was no lordship, your father was found a traitor, an enemy of the Kingdom, and hanged for conspiring against the king, after a very hasty trial. All his assets and estate confiscated and handed over to the person who exposed the entire plot – Van Talodd.
Suddenly everything became crystal clear, Van Talodd maimed him with promises of lordship, the only thing money can't buy. But his real purpose was to entrap your father and take over his fortune.
Instead of your birthday present, you got carts full of kings' sell-swords approaching quickly. There was no time to loose, you had to run fast and far. Flee from the men that were certainly sent to kill you.
That is only a beginning of your story, you're left with only your family ring that you had on you. Take a fake name you need to avenge your father. Follow the same path as him, grow rich and destroy Van Talodd. The road there is hard and long – are you strong enough to make it?

Kaidan is a fictitious world, that was once a home to a space-faring civilization. It's history is almost unknown. Only that, once they developed starships, they relatively quickly left the planet. And on the remnants of the old civilization a new one has sprouted. A far less developed. If not for the artifacts left by the predecessors, they would be no different than a medieval country.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
It is all fun and games until you get a quest to buy 5 diamonds in the city to bring them somewhere else. the catch: No diamonds are for sale and the quest doesnt let you leave town without them, not can you abandon the quest.. GAME OVER..3 found this helpful
Take Sid Meier's Pirates!, take out the fun part, and you get this game. It is extremely hard to start, as you need to find out what goods go around usually for how much, so you probably need to restart the game once or twice, then it is fairly easy after you accumulate enough wealth, so the tolls don't mean too many problems. After that, sadly, the games just became a boring clicking simulator.1 found this helpful
Boring
Merchants of Kaidan is a slow-burning strategy RPG that places commerce, patience, and long-term planning at the center of its experience. Developed and published by Forever Entertainment S. A., the game distinguishes itself by making trade—not combat—the primary driver of progression, while still grounding its systems in a personal and emotionally motivated narrative. Instead of casting the player as a warrior or ruler, it asks them to step into the boots of a merchant navigating a harsh medieval fantasy world where profit, reputation, and survival are tightly intertwined. The story provides a strong thematic backbone to what could otherwise be a purely mechanical trading simulation. You play as Ollivean de Calinn, the son of a respected merchant whose life was destroyed by betrayal and political manipulation. Forced to abandon his identity, Ollivean begins anew, driven by the dual goals of rebuilding his family’s fortune and uncovering the truth behind his father’s downfall. This narrative context gives weight to every decision, transforming the pursuit of wealth into something more personal than simple number optimization. At the heart of the game lies its trading system, whic…
This game has too much randomness. They even wrote it in the guide that, while some cities specialize in a certain trade good (they produce it, so it is cheaper), OTHER merchants (you don't see them) can buy the goods before you. Effectively, this means that no matter where you go, prices are completely random. Just some places sometimes have them significantly cheaper. But they can even have the price higher for their own product because "other merchants bought too much of it". Random events that you can sometimes learn about can create temporary high or low prices. For example, there was a drought in some place, so now there is a food shortage. But by the time you get there (even if you were very close), the price may already change to whatever. So you can't rely even on those. You are forced to pretty much travel around and buy low, sell high as a dice roll. No planning will help you. Also, there are plenty of random events on the road that do little more than force you to make extra clicks and you can disable only the bridge crossing events from showing up. My hand gets tired quickly playing this game. It looks nice, there is a storyline and a feel of progression, but …
Super... Ultra... Epic... Outstanding... Worldclass... ...game title ever ever ever!
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