

MOTHER
Anya Segarane · August 27, 2020 · Psychological Horror, Horror, First-Person, Singleplayer, Dark
Buy MOTHER from Steam at $2.99 — the cheapest of 1 store we compare.
Where to buy MOTHER — official stores
MOTHER price by region
MOTHER costs £2.09 in the United Kingdom, $2.19 in Georgia (USD), €2.39 in Europe (EUR), $2.99 in the United States, CA$3.39 in Canada, NZ$3.69 in New Zealand, A$4.50 in Australia, R$6.49 in Brazil and zł10.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £2.09 | £2.09 | — | 1 | |
| $2.19 | $2.19 | — | 1 | |
| €2.39 | €2.39 | — | 1 | |
| $2.99 | $2.99 | — | 1 | |
| CA$3.39 | CA$3.39 | — | 1 | |
| NZ$3.69 | NZ$3.69 | — | 1 | |
| A$4.50 | A$4.50 | — | 1 | |
| R$6.49 | R$6.49 | — | 1 | |
| zł10.99 | zł10.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
About MOTHER
You play as Mary, who has just recently lost her husband, and needs to take care of her two children by herself. Suffering from insomnia, you wake up each night and experience strange events. Soon enough you'll find that there are some secrets you can't escape from.
Defend your children at all costs. Be careful, because their death is permanent!

GAMEPLAY DESCRIPTION
Each night, you must go to sleep in order to progress. However, you can't sleep until your daily tasks are finished and your children are asleep. The objective is to survive without letting your children die.
Your main actions will be using a phone, using a gun, and interacting with objects in your environment.
The game is played with mouse and keyboard, and is published for Windows. It takes around 3 hours to finish.
_________________________________________________________________________________________________________
This is a passion project of mine that I've developed in my personal time while I was studying. Comments, feedback and reviews are greatly appreciated!
MOTHER — game info
- Platforms
- Windows
- Steam Deck
- Unsupported
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
MOTHER is a creepy indie horror game with strong atmospheric storytelling and innovative use of mundane tasks as narrative tools during its opening half, but players report it becomes repetitive and bug-ridden in later nights with tedious survival segments where the monster spawns in cheap, glitchy patterns. Most players appreciate its memorable concept, distinctive art style, and how player choices affect the ending, though some find the 15-night length exhausting despite adequate gameplay variety to sustain interest.
There are 15 nights in the game, and up until night 10 it was almost perfect for me—well-paced, with superb atmosphere. Starting from night 10, however, things get chaotic. In particular, night 10 and 14 (if I remember correctly) are the classic "survive x minutes" segments where the gameplay essentially reduces to a loop: 1. the monster spawns 2. it grabs one of your kids 3. you find the monster and drive it off 4. back to step 1. The repetition sets in quickly, and it becomes annoying because the monster snatches your kids far too often—sometimes just seconds after you've chased it away. To make matters worse, the monster is buggy (at least from my experience). It can hit you through walls or trap you inside furniture, among other odd things. These glitches kill any tension or fear, and I'd say this is the weakest part of the game. The final night deserves a mention too. It features a kind of "boss fight" that sounds cool in theory (you have to kill one monster while navigating around another), but in practice it feels underwhelming due to all the glitches. The monsters don't do anything particularly new or interesting either. If you can't beat it on the first try, your enjo…3 found this helpful
The most corrupted thing that i saw in my entire life. Shtty graphics, corrupted textures, great story that you can't understand, locked to 30 fps, menu doesn't work, sounds are blasting as hell. At the end of the game two things happen, your eyes bleed and you cannot hear anymore. Overall... AWESOME GAME! 9/101 found this helpful
(Played it back at launch but I didn't leave a review) Interesting concept, one of the more memorable micro-indie titles of the horror wave at the time. Just know what to expect.
This was genuinly creepy. Went on a little too long maybe, but ended before it got annoying. Loved the style, too.
kewl game! had a really interesting story and i like the artstyle!! also like how keeping both your kids alive is actually important and determines which game ending you get. i will admit, this did took me a little while to finish and i had to stretch it across a good few days because ♥♥♥♥♥♥♥ 15 nights was just wayyyy too long! there was *just* enough gameplay variation to keep me interested. but at times it really felt like a struggle.
I've been thinking of writing an essay about gameplay as a narrative tool and MOTHER has a lot to this -- you have to manually do a lot of things, like carrying each and every box from the apartment to the corridor one of the many nights you're going to spend during the game, to express the mundaneness of the task at hand and how exhausted is the protagonist about everything. In fact, everything is a chore -- taking your kids to bed separately while they're playing too late at night or being downright annoying express the hardships of being a mother during the worst time of grief; giving them cookies that you find in plates on the floor depicts how she's barely able to take care of them; and even the screen shake (that I know it's not gameplay per se but juice, that adds to the game feel overall too) when you receive a notification on your phone shows how stressed is the mother about everything. There's more things, like having to manually board the windows instead of having it made automatically helps to build tension, making you balance the time to make the house safe at the same time that you leave the kids exposed to the monster; the fact that every night the game shows you t…
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