

NanoScape
SnowFlame · September 14, 2017 · Action, Indie, Casual
Buy NanoScape from Steam at $0.99 — the cheapest of 1 store we compare.
Where to buy NanoScape — official stores
NanoScape price by region
NanoScape costs £0.89 in the United Kingdom, $0.99 in the United States, $0.99 in Georgia (USD), €1.04 in Europe (EUR), CA$1.19 in Canada, A$1.40 in Australia, NZ$1.59 in New Zealand, R$3.97 in Brazil and zł4.17 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.89 −50% | £0.89 | — | 1 | |
| $0.99 −50% | $0.99 | — | 1 | |
| $0.99 −50% | $0.99 | — | 1 | |
| €1.04 −50% | €1.04 | — | 1 | |
| CA$1.19 −50% | CA$1.19 | — | 1 | |
| A$1.40 −50% | A$1.40 | — | 1 | |
| NZ$1.59 −50% | NZ$1.59 | — | 1 | |
| R$3.97 −50% | R$3.97 | — | 1 | |
| zł4.17 −50% | zł4.17 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About NanoScape
NanoScape
NanoScape is a first person, action, space shooter inspired by Galaga and other classic wave based arcade games.
Features:
- Fast paced, punishing, wave based combat
- A variety of weapons and power ups. From the 'Nano Blaster' a precise and fast firing laser weapon, to the slow but hard hitting 'Double Penetrator' Or you can fire off a 'Sentinel' space craft that defends you and returns fire at your enemies!
- Leaderboards - Crush the enemy and your friends' scores!
- An original soundtrack featuring brutal electro-dubstep
NanoScape — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
NanoScape is a wave-based arcade shooter with a first-person perspective that offers straightforward retro action, with players praising its visual style, variety of weapons, and enemy types when obtained affordably. However, players consistently criticize its restrictive one-dimensional movement controls, poor camera design that makes it difficult to see threats from behind, significant compatibility issues with modern Windows systems, and lack of aiming mechanics that combine to create a frustrating and unrefined experience.
[h1]SHORT REVIEW[/h1] NanoScape is a retro shoot 'em up from SnowFlame, developers of the Turbo Pug games. It was apparently released just over a year ago and seems to have no valid user reviews on Steam, which says something I guess. I'm only going to give it a short review, I'm sorry to say. The game has no story, which I suppose is fine, but you know, a little bit of effort wouldn't have gone astray: "You're a juiced-up pilot out to save the world from neon-loving drones" or something. Oh well. It's a wave-based shooter, but your movement is restricted to one dimension: all you can do is move left or right. There's no controller support, but there is simultaneous keyboard and mouse support. I'd recommend sticking with one or the other, since trying to move with the keyboard while aiming with the mouse can result in a weird juddering mess. Controls are pretty horrible, often leading to your demise. Each wave a group of enemies appears in front of you and shoots, mostly straight ahead, but sometimes in weird directions to catch you off guard. You can only shoot forward, so you move in front of an enemy, let off a few shots of your abysmal-sounding 'pew-pew' guns, and, move on t…7 found this helpful
Does not work in Windows 10+, I had to play it in my Steam Deck. Game is a space themed shoot them up, there are tons of these and this game differentiates itself by being first person. It is an interesting concept but controls pretty much consist on left/right only and the shooting and the camera always facing forward, while enemies may also come from behind. Not well thought out. Mediocre gameplay and only playable in select OS is a fail in my books. 3/106 found this helpful
anoScape is a shallow 3D rendered 2D arcade style shoot 'em up/bullet hell game with a twist, you see your ship from behind rather than, you know, a playable, usable viewpoint. You don't have any camera controls behind moving the ship left or right with the mouse (which makes the screen tilt, I guess that's an "ok" effect and maybe the only "fun" thing the game has going for it... which is not a good sign at all). Being able to view your ship only from behind with no other camera controls makes it difficult to see enemies and incoming bullets, and just makes the game frustrating and annoying, should anyone try to play it seriously (spoiler: Almost nobody has). From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the 1990s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. The controls can't …3 found this helpful
disappointing3 found this helpful
NanoScape is a retro-inspired space shooter developed by SnowFlame and published by Back To Basics Gaming that embraces the philosophy of classic arcade gaming. Rather than focusing on cinematic storytelling, extensive progression systems, or modern open-ended design, the game concentrates on delivering immediate action through wave-based combat and score-driven gameplay. Its design reflects the influence of old-school arcade shooters where success depends on quick reflexes, consistent practice, and the determination to survive just a little longer than before. From the moment gameplay begins, NanoScape establishes itself as a straightforward and highly accessible experience. Players are placed in command of a spacecraft and tasked with surviving increasingly dangerous enemy assaults. There are no complicated mechanics to learn or elaborate systems to manage. The core gameplay revolves around movement, shooting, avoiding enemy attacks, and making efficient use of available resources. This simplicity allows players to focus entirely on the action and quickly become immersed in the challenge. The combat system is the foundation upon which the entire experience is built. Enemy forma…
I got this game for free on ♥♥♥♥♥♥♥, so I didn't expect too much of it. But it was a pretty nice game, it looked nice, there are multiple weapons (8) and a lot of different enemy's, it was playable for a while (I payed it over an hour offline, so you can add that to my palytime). So if you can get this game for free, it's not a bad idea, this will probably not be one of the games you will be ashamed of it being in your steamlibrary. The bad things about the game: -You can not aim your gun, just move your scapceship and shoot in the middle -The enemy's don't only shoot you, but will try to ram you as well, but the you don't see them when their past you so they can ram you from behind, randomly insta-killing you at any time (most of the time they miss, but sitill very annoying) -You cannot upgrade your vehicle or anything, any time you die you have to start over all again. -The music and sounds are imho not that good
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