NationWar:Annals

NationWar:Annals

Yiming · April 6, 2021 · Strategy, RTS, Diplomacy, 4X, Real Time Tactics

Buy NationWar:Annals from Steam at $3.99 — the cheapest of 1 store we compare.

PC
Mixed68% · 170
Best price
$3.99
lowest tracked $1.47
Steam Buy at Steam

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Where to buy NationWar:Annals — official stores

Steam
Steam
Standard Edition · Steam
$3.99
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NationWar:Annals price by region

NationWar:Annals costs $2.69 in Georgia (USD), £3.39 in the United Kingdom, $3.99 in the United States, €3.99 in Europe (EUR), CA$4.99 in Canada, A$5.95 in Australia, NZ$5.99 in New Zealand, R$13.79 in Brazil and zł17.99 in Poland right now.

Cheapest NationWar:Annals offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $2.69 $2.69 — 1
United Kingdom £3.39 £3.39 — 1
United Statesyour region $3.99 $3.99 — 1
Europe (EUR) €3.99 €3.99 — 1
Canada CA$4.99 CA$4.99 — 1
Australia A$5.95 A$5.95 — 1
New Zealand NZ$5.99 NZ$5.99 — 1
Brazil R$13.79 R$13.79 — 1
Poland zł17.99 zł17.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About NationWar:Annals

This is a deep focus on the Spring and Autumn period of the Warring States period of the grand strategy and real-time combat fusion sandbox game.

NationWar:Annals — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

NationWar: Annals is an ambitious grand strategy and real-time tactics hybrid set during China's Warring States period with deep systems for diplomacy, philosophy, and warfare, but players report significant issues with economic management being broken and non-functional, making it extremely difficult to maintain a viable economy during or after military campaigns. The game also appears to have localization problems for non-Chinese players, and reviews are mixed on whether the complex systems are worth engaging with given these fundamental balance issues.

Recommended Apr 4, 2024
⠀
7 found this helpful
Not recommended Apr 10, 2021
Wouldn't recommend
7 found this helpful
Recommended Mar 12, 2023
[h1]Before I played NationWar:Annals, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
3 found this helpful
Not recommended Apr 24, 2021
It would be better if i knew chinese...
2 found this helpful
Recommended Oct 28, 2025
NationWar: Annals, developed and published by Yiming, is a deeply ambitious grand strategy and real-time tactics hybrid set during China’s Warring States period, a time when the lands were fractured among rival kingdoms vying for supremacy. It presents an intricate blend of state management, diplomacy, philosophy, and warfare, giving players an opportunity to command their chosen nation across a sprawling and dynamic political landscape. The game’s central goal is to unify the known world under your rule, but how you achieve that—through military conquest, careful alliances, or ideological domination—is entirely up to you. It’s a simulation that rewards patience, strategic foresight, and a willingness to learn the intricate systems that govern its world. For those who enjoy layered strategy experiences and historical authenticity, NationWar: Annals offers a fascinating, albeit sometimes unwieldy, sandbox of ancient statecraft. The first impression the game gives is one of scale and complexity. The map is massive, divided into numerous states, each with distinct cultures, relationships, and resources. Players begin by selecting a faction—ranging from major kingdoms like Qin, Chu, a…
Not recommended Mar 17, 2022
Junk games are not recommended. It's impossible to develop the game economy. You can only lose money all the time. As long as you fight, the economy will lose hundreds of dollars immediately. After the war, the economy will not recover. If you want to build a core, you will find that there is no economy at all. If you want trade, you will find that you don't have a caravan

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