

Ninjahtic Mind Tricks
Blaze Epic · 2015 · Action, Adventure, Indie, Pixel Graphics, Retro
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About Ninjahtic Mind Tricks
Ninjahtic Mind Tricks is an 8-bit hack-and-slash platformer with stealth, adventure, and puzzle elements. Like it's predecessor, Ninjahtic, levels have an open-ended nature and are presented in a linear fashion. Though, several features have been added to the predecessor's formula to create a more varied experience.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Ninjahtic Mind Tricks is a retro platformer that players acknowledge is earnestly made, but it struggles with unresponsive controls, lengthy levels filled with repetitive spike hazards, and visual clarity issues that make it hard to distinguish foreground from background elements. While some appreciate the movement mechanics and combat variety, the overall experience feels slow and overly challenging in patience-testing ways rather than in engaging difficulty, leading most players to find it difficult to recommend.
Ninjahtic Mind Tricks is yet another of literally thousands of 2D retro platformers infesting Steam and lowering the average quality of all video games everywhere. It's essentially a sequel to Ninjahtic, which is apt because it pretty much seems like a copy + paste + reskin of that game. There's an urban theme instead of the traditional jungle/cave imagery from the last game, but a pixel blob is a pixel blob. There are some changes, but not much. The theme is still very much parkour platforming with some hack and slash. The game was received even worse than the original, and it has all the same defects. One important note is that even though this is an amateur project, it does seem to be sincerely and genuinely made. I couldn't find any flipped assets, plagiarism or any other kind of insincere actions from the developer, but unfortunately genuine intentions alone are not enough to produce a brilliant PC gaming experience. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is…3 found this helpful
I saw [b]Ninjahtic MInd Tricks[/b] has gotten achievements since the last time I played it a long time ago. Wanted to run through the first level real quick to get one just for fun. Little did I know that "real quick" isn't how this game rolls. Patient gamers who're looking for a game that's about avoiding sets of spikes over and over again (by which I don't mean that you'll be dying that much, I mean that there is a LOT of spikes) will enjoy this game, but I don't have that kind of patience nowaydays. The controls are fairly standard, but are slightly unresponsive and can't be rebound. The levels are longer than they need to be, enemies are not particularly deadly (at least early on, I don't recall what comes in later levels), but the combat feels rather slow and for a "ninja" game, [b]Ninjahtic MT[/b] doesn't feel very dynamic and lacks a certain "fluidity" that I would expect.2 found this helpful
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of y…1 found this helpful
I just can't imagine spending time playing this. it's hard to tell foreground and background elements apart, the controls are stiff, collision detection is not great, etc etc1 found this helpful
Trying to master mind tricks turned into a lesson in patience and laughter. The game feels like my eyes are deceived and refusing to cooperate. Maybe I should just play hide and seek with my shadow!
I like all three of the Ninjahtic games. Ninjahtic Mind Tricks has some nice movement mechanics and interesting platforming layouts. Combat has some variety as well: you can knock enemies into spikes or off of platforms to instakill, you can throw them up in the air and then smack them, you can instakill certain enemies from behind, etc.
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