Nil-Ninjahtic: Ronin

Nil-Ninjahtic: Ronin

Blaze Epic · 2016 · Action, Indie, Platformer, Pixel Graphics, Retro

PC
Mostly Positive72% · 29
Best price
$1.99
lowest tracked $0.65
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Steam
Steam
Standard Edition · Steam
$1.99
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Screenshots

About Nil-Ninjahtic: Ronin

Nil-Ninjahtic: Ronin is a pseudo 8-bit action platformer. While it integrates gameplay mechanics of the previous titles in the series, they are combined in a manner which differentiates itself from its predecessors.

Rather than playing as a ninja-like protagonist, the main character shares more characteristics with that of a samurai. Usage of the environment is still the focus of the platforming and puzzle elements remain intact, although progression through each level is straightforward without the open-ended nature present in the previous titles.

Features:
  • Several screens providing various platforming challenges and puzzles
  • Duel with samurai and fight varying enemy types
  • Challenging difficulty, frequent checkpoints, and unlimited continues
  • 8-bit graphics and soundtrack
  • Supports Xbox 360 Controller (recommended)

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Mar 18, 2024
Nil-Ninjahtic: Ronin is yet another of literally thousands of 2D retro platformers infesting Steam and lowering the average quality of all video games everywhere. It's essentially a sequel to Ninjahtic and Ninjahtic Mind Tricks, which is apt because it pretty much seems like a copy + paste + reskin of those games. This keeps mostly the same art assets as Ninjahtic Mind Tricks, so it's pretty repetitive stuff at this point. Just like the last two, this is some badly implemented GameMaker Studio platforming with a bit of brawling. The controls are clunky and again, the visuals bad. One important note is that even though this is an amateur project, it does seem to be sincerely and genuinely made. I couldn't find any flipped assets, plagiarism or any other kind of insincere actions from the developer, but unfortunately genuine intentions alone are not enough to produce a brilliant PC gaming experience. Let's wade into all the usual defects. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's un…
3 found this helpful
Recommended Feb 7, 2024
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of y…
1 found this helpful
Recommended Jan 9, 2026
Cool game. I like the Ninjahtic series. Be aware that you can block shurikens and bullets by holding down the block button and walking toward the enemy.
Recommended Jul 11, 2025
This is close to a masterpiece. The minimal tutorial isn't very clear; you can run up a wall at any tile by simply trying to move up while on a wall. The first boss fight is ambiguous. When he teleports, I don't know if that counts as a hit or not. Most of the time he teleports, but of you wait for his charge attack and hit him after he dodges towards you, you can hurt him (a red sprite shows up). The difference between what is solid and what isn't is not always clear. We can climb up pipes and they can be mistaken for background decoration at first. There are store signs, all of them can be climbed, but they're as bright as the background environment which is not solid. Checkpoints: they only happen after a boss fight. It took me almost 1 hour to beat the first stage and the boss, that means if you quit the game before then, you must start from the beginning of that chapter. I beat Stage 1 and apparently only 5% of players have done so. I believe it confirms the checkpoint issue. .... To the dev: I hope you take it constructively, your game is amazing. My first thought after launching the game was "this is how platformers should be made".
Recommended Jul 6, 2022
Nil-Ninjahtic: Ronin 10/10
Not recommended Mar 17, 2019
The game itself is really entertaining and thrilling on the same time since it isn't an easy platformer. The boss fights of this game are more harder than on a Dark Souls game, if you do one wrong turn, you have to start from a new, no matter how far you went on your progress. The story itself isn't thrilling, you could say "boring". Luckily got this game on a Steam coupon, so I didn't wasted so much money on this "torture"

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