

Oeuf
increpare games · 2026 · Action, Simulation, Action-Adventure, Precision Platformer, 3D Platformer
PC
Very Positive94% · 85
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Screenshots
About Oeuf
- Simple controls: just roll and jump!
- Explore co-op with your friends online!
- Snazzy LEVEL EDITOR with Steam Workshop support! (needs keyboard+mouse)
- Calm, rainy atmosphere: No enemies, no timers; you can take your time and soak up the atmosphere.
- A medium-sized adventure: 4-10 hours playtime for a new player.
- Original soundtrack: four hours of mostly chill music :)
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Oeuf (aka Stephen's Eggroll) is a game for a specific kind of person... and I happen to be that person. The post-credits Victory Screen informed me that I died ~1,500 times in ~8.5 hours. Increpare (aka Stephen Lavelle) is known for his challenging, unhinged puzzle games - and now he's made a challenging, unhinged platformer to match. You control an egg with consistently realistic (read: consistently annoying) physics - but if you practice and stay determined, you'll eventually conquer the interconnected trials of this rainy, atmospheric world. The level design isn't for the faint of heart - but it's also my favorite thing about the game. The single-player campaign is well-paced and punishing, with a strong variety of memorable environments. You'll guide your egg through tree-stumps, broken-down buildings, and even a chapel roof while previously-cleared levels leer up at you from far below. Increpare's ambient soundtrack pairs nicely with his simple rainy-Minecraft aesthetic. It's a similar challenge to Bennett Foddy's Getting Over It... but thankfully with a checkpoint for almost every level. Don't worry about losing hours of progress when (not if) your egg flies over a cliff …2 found this helpful
Love the game! The original campaign is awesome. It's challenging, but also more forgiving than some other games in the genre since there are checkpoints, so you can't fall back to the very beginning of the game like in Getting Over It. The game also has a level editor that works really well, and in the beta version the level editor works in multiplayer, so you can create levels live with friends. Maybe half of my playtime has been spent in the level editor, and the other half on the main level, the new and insane level Oeuf City (with a ton of checkpoints and stars to collects (instead of a more linear experience like the main campain), scattered across a huge city built by Increpare and a bunch of people from the community) and other community levels. It's insane how good and original some of those levels are! I'm now at 57 hours and I've enjoyed all of it. I'm only about halfway through Oeuf City, I still have a bunch of community levels to complete (and the list keeps on growing with new levels coming out every week, and two new big insane levels like Oeuf City currently being built by the community), and I'm working on building my own levels! 100% recommend it!1 found this helpful
Great physics platformer that will make your butt clench!
if youre looking for a platformer that feels consistent, this is it, no sliding floors, slopes that have weight, and amazing egg traction, also no cracking mechanics, just death zones, increpare nailed it! and its multiplayer too!!!
the unmistakable work of an unquiet mind
what appears to be a fun novelty is indeed that and also a meditative exercise in making an egg an extension of your body. v pleasant little game with adorable mapping support; my second favourite egg-related physics game of the last few years :)
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