

Patchman vs. Red Circles
Naturally Intelligent · 2017 · Action, Indie, Adventure, Isometric, Stealth
PC
Positive93% · 15
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About Patchman vs. Red Circles

The Sheeple are in trouble - they've been enslaved by the Drones - and it's all Patchman's fault! Now it's up to you to redeem Patchman, rescue the Sheeple, and uncover the awful secret behind the Drone army. Stay out of sight, wear clever disguises, search the forest for seeds, grow fruits and plants, tear down propaganda, awaken the Sheeple to break the control scheme, and power down those nasty robots! Featuring gaming's first anti-anti hero: Patchman, who you are, but aren't supposed to be! Make sense?
All that and more awaits in Don't Be Patchman, a sneak-and-grow adventure featuring realtime isometric action, procedural generation, colorful pixel art, disruptable economic system, stealth mechanics, farming combat, advanced enemy ai, tower defense, collectible comic book with epic plot twists, and more! Patchman vs. Red Circles is the complete standalone first episode of this game!
Available now on SteamOS / Linux, Windows and Mac OSX. Includes Steam Achievements, Leaderboards, and Trading Cards! Playable with a gamepad, Steam controller, mouse+keyboard, or solo keyboard.
So... who is Patchman and why shouldn't you be him? Find out in the game they don't want you to play!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h1][b]Not Recommended[/b][/h1]2 found this helpful
Currently the game has 10 levels. Various parts of the game imply there is more content then currently exists. The art and music was good. Map layouts are randomized which adds some replay value, though the layout does affect the difficulty on some maps. In the hard difficulty you have to be much more strategic with what tools and plants you pick. Even with the right strategy executing can still be difficult. It took me 11 hours to beat the game on normal and hard difficulties. There are a few things about the game I wish were improved upon: 1. Controls were very frustrating at times. This is particularly true for various things like using the hoe and replanting fruit. I was stumped on figuring out the hit box for the final boss as well. I wish there was some sort of highlight over what tiles your tool will be used on. I don't like how throwing fruit will behave differently depending on what is near you. 2. Some mechanics were not explained well. I played through most the game on medium difficulty not knowing how to replant apples and oranges. 3. The main menu is confusing. I had to figure it out through trial an error. I wish there was text telling you what the options did.2 found this helpful
I discovered this game through a GameJolt demo for Patchman vs. blue squares, and ♥♥♥♥♥♥♥♥♥, I do not regret it. This is one of the few games that I've played that has an enjoyable story AND simple, yet fun, gameplay. The character you plas as, Patchman, is fairly memorable, unique, and likable. I highly recommend Patchman vs. Red Circles. I also enjoy the fact that the Sheeple look like a cleaner version of that muppet that lives in a trashcan from sesame street.1 found this helpful
the game's story might leave more to be wanted, but it makes up for in gameplay, don't get me wrong, i've played only on normal and the later levels will not hold back their punches (take level one for example where there is one threat but is easy to trigger) and you'll lose any progress with expection of ruined land (if it becomes too much just reset the level and try again) and may your skills bless you if you decide to play on hard, but it's never unfair to the point of rage quiting, almost every level gives an item or tool you can use to fight against the odds, and it feels great to go against those odds and beat the level if you want a short game that challenges your observation and reflexes i recommed this hidden gem of a steam game1 found this helpful
Okay. So. I have a bit of a chip on my shoulder when it comes to what seems like arbitrary character deaths in games. So maybe I'm being too hard on this. But there seems to be at least one arbitrary death zone on each level. What I CAN legit complain about is the controls. They are not good. I believe the word commonly used for this issue is "floaty." I've played through a level and a half of this and, quite frankly, I have not encountered anything compelling enough to put up with the controls any further. The game play is iffy. The challenge is sparse until it becomes instantly fatal with little of no warning. I have not gotten far enough in to know if the story is worth it but I get the feeling it's not. The artwork is not bad per say but I can't say it's particularly good either. It's a style I'm not normally fond of so take that criticism with a grain or three of sodium. Overall, I can't recommend this. I PERSONALLY dislike it enough to be asking for a refund. But, objectively I can see where some would enjoy it. Just not me.
Short but quirky puzzle game.
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