

Planet Smasher
Robin, Alice, Julia and George · 2016 · Strategy, Indie, Casual, VR, Puzzle
PC
Mostly Positive79% · 29
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Screenshots
About Planet Smasher
Smash planets together in this three dimensional puzzle game. Smash asteroids together to make moons, moons together to make planets, and planets together to make the stars and beyond. What can you create in your universe? How quickly can you create it?
Satisfyingly addictive - the fate of the universe is in your hands...
Satisfyingly addictive - the fate of the universe is in your hands...
Key features:
- Play in 2D with keyboard and mouse, or experience fully immersive Virtual Reality and play in three dimensions with the HTC Vive or Oculus Rift.
- Completely unrealistic physics with outrageous explosions.
- Fully configurable with multiple challenges and difficulty levels.
- Online leaderboards and statistics.
- Steam achievements.
- Images courtesy of NASA/Goddard Space Flight Centre and NASA/JPL-Caltech.
Controls:
- Keyboard: Fully configurable keyboard mapping - edit file "keyboard.cfg". Default mapping is to smash planets with WSAD / num-pad / arrow keys, shift and control, menu toggle with spacebar, select with WSAD / num-pad / arrow keys and return/enter, but can be easily edited to support any other mapping.
- Mouse: Smash planets by right clicking, moving in the desired direction and releasing. Menu toggle with the menu icon, select with point and right click.
- HTC Vive: Smash planets by pressing the trigger, moving in the desired direction and releasing. Menu toggle with the menu button, select with point and trigger.
- Controller: Fully configurable controller mapping - edit file "controller.cfg". Default mapping is for the XBox One controller, but can be easily edited to support other controllers / joysticks.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
where the frick is pluto?2 found this helpful
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Planet Smasher is a playful, physics-driven indie game that turns cosmic destruction into a casual, toy-like experience focused on experimentation and spectacle rather than strict challenge or narrative depth. Developed by Robin, Alice, Julia, and George and published by Team Gilbert, the game invites players into a colorful version of outer space where the primary objective is delightfully simple: smash celestial bodies together and enjoy the results. From the outset, it positions itself as a lighthearted sandbox that rewards curiosity, timing, and a willingness to embrace chaos. The central mechanic revolves around combining space objects through collision. Small asteroids merge into larger bodies, which in turn can become moons, planets, and eventually even more impressive cosmic formations. This loop of creation through destruction is immediately satisfying, as each successful collision produces visual flair and a sense of progress. The physics are intentionally exaggerated and arcade-like, favoring fun and unpredictability over realism. Objects bounce, explode, and react in ways that feel designed to surprise and amuse, making even simple actions engaging during the early sta…
worth the background
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smash
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