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About PROJECT VELOCITY
PROJECT VELOCITY is a Bullet Hell and Endless Runner where the speed never stops rising, and the obstacles never stop coming. Fight and cruise your way through endlessly spawning obstructions and bosses that increase in difficulty as you accelerate to achieve the highest velocity you can! To overcome these challenges, you'll find powerups to increase your various capabilities, vastly improving your performance at higher speeds.
In PROJECT VELOCITY, the only rules are to be quick and cunning. Simple enough, but a lot more tough.
In PROJECT VELOCITY, the only rules are to be quick and cunning. Simple enough, but a lot more tough.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
4 found this helpful
PROJECT VELOCITY has some potentials but with overbright graphics and painful for the eyes to play. Obstacles are made of ugly boxes which seem to have lighting artifacts and very difficult annoying bosses. Not my taste.4 found this helpful
Not a bad game - not the best. It could be interesting to work on the colliders and on the mechanics. I assume that the same gameplay but playing with mouse could be really better. Sometimes it seems to me that it passes through, but... no. I nevertheless lament the lack of precision. The aesthetic is good - the music too. However scoreboard doesn't work. It's a pity. Please fix it. I bought this litle game in a cheap bundle - les than 2 bucks. Fun for a while ++2 found this helpful
This is a mobile ported minimalist endless runner with some lite shmup elements (but the core gameplay is an endless runner). Guide a low poly arrow past low poly blocks and learn new levels of spite for indie "game" "developers". This is a dumpster fire of epic proportions. Lazy minimalist graphics meet lazy minimalist gameplay. Fixed resolution, fixed controls, tablet ported shovelware of the worst kind. This game will be unplayable for many as the developer chose to map gaming peripherals (HOTAS, Pedals, Racing Wheels etc) as if they are console peasant childrens toy gamepads. This makes the player move constantly in one direction and makes the game completely unplayable. The developer didn't include sufficient control customisability to disable this, which they might have done if they tested the game properly on PC. The developer has the audacity to charge $2.95 for this on Steam, but it's only $1 for mobile gamers. Do these jerks think PC gamers are suckers ready to be scammed? I can't recommend anyone rewards this greedy scumsucker and pays money for a PC game they made much cheaper for mobile gamers.1 found this helpful
Check out my time-stamped video below for an overview of Project Velocity! https://youtu.be/I5CfeQxFzRg?t=3271 found this helpful
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