

Pulse
Pixel Pi Games · 2015 · Adventure, Indie, Female Protagonist, First-Person
PC
Mixed50% · 36
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About Pulse
Journey as Eva, a young girl who lost her sight at an early age, and has since developed the unique capability to "see" the world around her through sound. Using this ability, and with help from the spirits of the forest, explore the forbidden paths once walked by your ancestors and discover the truth. Step into a world on the edge of collapse. Earthquakes shudder through the land, but why?
Pulse is the final form of the IGF finalist and Unity Award winning prototype originally created by the team at Pixel Pi Games as a project of love. Multiple years in the making, we're extremely happy to finally be able to deliver the experience we always wanted to make. We hope you enjoy playing the game as much as we have making it.
Thanks to all of our Kickstarter backers for making this possible.
Key Features
- A first-person experience like no other: You're blind and must navigate using sound
- Unique visual style in a transparent world
- Lush, handcrafted environments to get hopelessly lost in
- Ridiculously adorable forest spirits to help you get un-lost
- Beautiful thematic soundtrack composed by Joel Corelitz of Waveplant Studios
Pulse is the final form of the IGF finalist and Unity Award winning prototype originally created by the team at Pixel Pi Games as a project of love. Multiple years in the making, we're extremely happy to finally be able to deliver the experience we always wanted to make. We hope you enjoy playing the game as much as we have making it.
Thanks to all of our Kickstarter backers for making this possible.
DLC & expansions
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Base game + 1 of 1 DLC at today's best prices.
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What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[table] [tr] [th][h1] My Playthrough [/h1][/th] [th]https://www.youtube.com/watch?v=rCd-rIw--1M[/th] [/tr] [tr] [td][h1]The Review[/h1][/td] [td]A game that has an interesting idea but terrible execution. The blind mechanics is not interesting or fun as they tried to sell it. Your blindness is just a excuse to hide the ugly graphics. The game is a walking sim where you don't know where you are going. They try to have a deep story but when you really think about it the story makes no sense. Only pro about this game is it is short so you don't have to suffer this game for long.[/td] [/tr] [/table]6 found this helpful
I don't just like this at all. No, it is not about the graphics or the spirits, or anything else, they look adorable. At least sounds and everything else seems to be good enough. But the way how to play, its just really annoying on my eyes, and i don't even know where to go. That's the minus for sure. But at least it was cheap enough for sale, but i don't really like it as it is. Mostly the FPS are just so slow, and no wonder why the gameplay should be that 30 FPS'ish. But the game looks interesting and i loved those cute ones, but i just don't know would i recommend, so no.3 found this helpful
I was one of the Kickstarter backers of this game, which seemed like an interesting experiment. I never got around to trying it out until now, and am disappointed to find that it's such a mess of a game. The environment is a sparkly translucent mess; ironically for a game about a character who is blind, they show you *too* much for it to be useful. Trying to navigate this world gave me an actual physical headache, and that's not something I'm generally prone to in gaming. I had to just give up playing this after a while; it just wasn't fun or enjoyable, and I later skimmed through others' playthroughs and discussions to get a feel for what I missed out on by not continuing. For a game about a blind character who ostensibly navigates through sound, the sound isn't very useful. The game's audio is vague and only the slightest bit directional, and offers almost no help in finding your way. The story is vague to the point of barely-trying, whatever questions you may have about the character and her world are hardly addressed. It seems little actual writing was done. There aren't any control-options or other guidance given; unless you dig through the user discussions and such you wo…1 found this helpful
While I recommend it, it's important to keep in mind about these pros and cons, and see if it's worth it for you. This game usually isn't for sale, so waiting for a sale may not work. I tried. I ended up just getting it at full price. Pros: - Incredible visuals/art direction. Each level as a unique theme, to it, both mechanically and visually, and they really nail the atmosphere of never fully knowing your surroundings, in a good way. - Lovely soundtrack. It so amazing, that I bought the OST. Has a lot of personality and charm to it. - Interesting story concept. There's lots of things about the world that fascinates you. The ruins, the creatures, the creepy crow and voices. It's an intriguing setting. Cons: - Very short (for the worst reasons). I don't mind a short game usually, and the price would make you expect the length to be short. But here's the issue. There's so many questions you have about the world, the creatures, your people (and your brother), etc, but answers almost none of them. And any new gameplay mechanic you're introduced to, or new environment, doesn't get enough time to flesh our or breathe. By the time a level gets interesting, it's over, and you're onto the…
Short and Sweet
I was one of the kickstarter backers for the this game, and finally got a computer powerful enough to run it without lagging. I enjoyed the echolocation aspect of the game, as well as the changing colors and the soundtrack. I wasn't fond of how all the objects were see through, making the game disorienting. The game was also pretty short (I paid $10 for it). I didn't realize I could sprint until reading a guide.
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