Red Bit Ninja

Red Bit Ninja

Seven Sails Games · 2015 · Metroidvania, 2D Platformer, Difficult, Platformer, Arcade

PC
4 user reviews75% · 4 📉 Recent reviews down 10%
Best price 35 Fair price
$1.47-70%
lowest tracked $0.74
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Compare prices in Official Stores

Steam
Steam
Standard Edition · Steam
-70%
$1.49
$4.99
Buy
IndieGala Store
IndieGala Store
Standard Edition · Steam
$4.99
Buy

Compare prices in Keyshops

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Gameseal
Gameseal
Standard Edition · Steam
$1.47
Buy

Screenshots

About Red Bit Ninja

Red Bit Ninja is an old school platformer with a rope climbing physic and difficulty of the good old times.
It features classic pixel art, 60 hair pulling levels and five mean bosses.

Features:
- Pixel art style
- 5 bosses
- Engaging ninja music
- XBOX 360 Controller Support (preferable play)
- Save Level Major issue fixed.
- Full screen issue fixed.
- Tutorial integrated
- Levels rebuilt from scratch, difficulty balanced better.
- BOSSES rebalance
- New enemies
- New Traps
- Level goals improvement, portal opens with 2/3 of coins.
- Ability to replay levels once game is finished to improve score.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Dec 19, 2017
Budget Super Mario clone in which you play as a used tampon.
1 found this helpful
Not recommended Nov 20, 2016
A lot of the previous reviewers' gripes have been addressed. The windowed mode thing and the tutorial thing. My xbox 360 controller works fine with the game. Unfortunately that leaves me to gripe about the actual gameplay. Not feeling it. Sorry, but it's floaty garbage. It is what I imagine homemade soap would be like if you never made soap before. Not really enjoyable.
1 found this helpful
Not recommended Nov 1, 2020
what the actual F. I spent 9 minutes in the game and still feel I lost a valuable and irrecoverable time of my life. Not even worth it for free. I have to admit though that this was one of my most satisfying uninstalls.
Not recommended Aug 27, 2019
Bad
Recommended Nov 21, 2018
There actually is a decent platformer with a simplistic but enjoyable grappling hook mechanic beneath this slapdash and technically broken game, and as a result it lands firmly in "so bad it's good" territory. You will get nonchalantly kicked back to the main menu in the middle of a level; you will have to close the pause menu every time you respawn. You will find that jumping still moves the camera after you die, and if you die while swinging, jumping will instantiate a new player sprite. You will find enemies pacing in mid air, because they wanted an obstacle in the middle of a swinging section but didn't have the assets for a flying enemy. They looked at all of this and said "ship it." It's awesome.
Not recommended Nov 6, 2015
A nice idea, but executed pretty poorly. It seems a lot like an unfinished project, needs a lot of polishing to be actually playable right.

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