RelicWar

RelicWar

Violent Candle Studios · 2025 · Tactical RPG, Turn-Based Tactics, Dungeon Crawler, PvP, PvE

PC
2 user reviews50% · 2
Best price
$14.99
lowest tracked $7.49
Steam Buy at Steam

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Steam
Steam
Standard Edition · Steam
$14.99
Buy

Screenshots

About RelicWar

Collect the requested dungeon Relic and escape unharmed. Battle tough dungeon monsters and enemy players along the way. They want to steal your valuable treasure. Run or fight your way out. The choice is yours!

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Oct 2, 2025
A nice chill game to spend some of my downtime. Love the music and sound effects. Nice pixel graphics too! I played enough to get to rank C and while I was enjoying my time the game is in need of some more patches to iron out issues. It could really do with a solid interactive tutorial to explain the gameplay and the treasure hunt mode is very under baked right now. I would recommend to either give that mode a huge update or ditch it entirely! Also the UI could be improved for setting up multiplayer games with my friends.
2 found this helpful
Recommended Sep 13, 2025
I enjoyed playing this game, not too easy but not too difficult either. The animation and soundtrack is great. It gives a retro 90s vibe. Some issues with bugs but hopefully the developer will iron them out. Overall very happy with the game as long as patch updates come in the future.
2 found this helpful
Not recommended Sep 7, 2025
This game is awful, badly programmed trash. Which is a shame since the idea of a turn based extraction game is kinda fun idea. The problem is the info on the "tutorial" is light on the ground. Like why is this tank attacking me? Is this a mob or did a player do this? The fact that people can be on the same square as each other on a Turn based PVP game is literally stupid. I have never finished a game of this game because the game keeps crashing it is so badly programmed. Treasure hunt mode is the worst example of the game just ending itself and the BOTS know where the treasure is regardless if the chests are invisible. The movement squares are badly programmed too, you should probably stop people going on squares after walls, whats the point having movement squares if you don't program them properly? The dragon came out after all cards where gone but the game gave up after it attacked a guy with no cards. Like you could not figure out auto concede? I have not finished a game of this yet and I was sorta hoping to like this game coz an extraction tbs game would have been lit. Also you must put a time limit on turns on multiplayer games. People will be petty enough to sit out a pe…
1 found this helpful

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