Satori

Satori

Pandastic Games · 2024 · Action, Action Roguelike, Hack and Slash, Comic Book, Singleplayer

PC
This game is free to play. Get it on Steam →

Screenshots

About Satori

Satori is a Hack & Slash Roguelike game with a third-person camera where a mask allows you to choose between different passive abilities and a ghost arm gives you different special abilities that you must use to fight against yokais and Japanese gods, all with a unique aesthetic. Cell Shading in three colors.
Satori consists of starting in a lobby, going through two rooms with simple enemies and finally reaching the boss room. Each enemy will give you coins that you can exchange in the lobby for new skills or character upgrades. If you die, you will always return to the lobby.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jan 11, 2024
ITS FREE! but.... Yes and No. Pros: Masters Degree (Dedication to Education Award) Free to play (Money in the Bank Award) Very nice art style (Cerberus Award for CHell SHades) Beat up people with a stick and magic (Potter Award for PG Violence) Cons: Fatal error crashing (although it could be to do with next item) No controller support (I modified through Steam to enable 90% controller usage) Keyboard layout (K, V and Space - maybe not the best options for layout) No rebinding (see above) Hits feel weak and missing impact. Overall: I cant really give it a yes or no either despite what i wrote. I can't play more than a few minutes before it crashes sadly. However, what i have seen of it looks very nice and enjoyable to play. Also, its free! So why are you still reading a review when you could be downloading the game and seeing for yourself? FREE! To the developer: i say well done on your accomplishment, now keep working on it some more and please add controller support soon.
11 found this helpful
Recommended Aug 31, 2024
7 found this helpful
Not recommended Jan 16, 2025
"Satori" is a student project from somewhere... a third person hack and slash game with okayish cel-shaded looking artwork and some kinda clunky fighting. The controls are locked and I suppose one of the first things you might want to teach students when developing games for PC is that it's vital to allow control customisation for a number of reasons, from accessibility to allowing gamers to customise their experiences. When developers treat PC gamers like console peasants or force them to play games in a specific way, it's insulting. There's a few very serious bugs here as well, it's clear this needed a lot more polish before shipping. The graphics in this game are passable, but could be better. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. The developer chose not to do the job of a real game developer and create meaningful bespoke levels, narrative based gameplay progression and so on. Instead, they decided that "Procgen IS content!" and lazily tried to …
4 found this helpful
Recommended Jan 7, 2024
This game is really fun and has an amazing art style.
1 found this helpful
Recommended Aug 11, 2025
OKAY so played a bit. theres some good but also some bad. good: nice art style, good enemies level design looks nice too, enemy variety good ui and good use of 3 types of abilities and the hotswap is easy. bad: some lazy animations controls can feel stiff, hits dont have impact or feel like they do enemies can be way too op early game like 1st level. some enemies can be very spammy and did get stuck in terrain a few times. notably one of the flowerbeds on area 1. softlocked me a skill tree of somesort would also be nice overall game isnt terrible just needs some nice adjustments and it will be there
Not recommended Feb 11, 2024
K is a really bad interact button for mouse+keyboard and it couldn't be rebound. Sometimes the escape menu didn't have any words available. Abilities frequently wouldn't go where I was aiming my mouse.

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