

ScaleBox
EGGNISI · 2025 · Puzzle, Sokoban, Logic, Grid-Based Movement, Indie
PC
5 user reviews100% · 5
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About ScaleBox
The core mechanics of this game revolve around size, weight, and portals—along with their many surprising applications. You can push boxes as long as their total size does not exceed your own, meaning that the larger you are, the more and bigger boxes you can push! However, each time you move, you move a distance equal to your own size, making precise positioning more challenging. So, what’s the solution?Maybe you can use something to block your movement? Or… perhaps you can change your size using portals?
It's not uncommon to see portals in sokoban-like games, so we've also made some fun features.Every level is unique, hoping that you'll find yourself amazed as you solve them. We don’t want you to feel frustrated if you're stuck for too long, so we've left helpful hints for you.
With 8 chapters and 100 levels, get ready for a puzzling adventure like no other!
It's not uncommon to see portals in sokoban-like games, so we've also made some fun features.Every level is unique, hoping that you'll find yourself amazed as you solve them. We don’t want you to feel frustrated if you're stuck for too long, so we've left helpful hints for you.
With 8 chapters and 100 levels, get ready for a puzzling adventure like no other!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Difficulty : 4/5 (Very Hard) Global : 3/5 (Very Good) My website : [url=https://anokturnus.review/]The Review Principle[/url] Curator page : [url=https://store.steampowered.com/curator/44695991-Anokturnus/]Anokturnus[/url] ScaleBox may look like an easy and small game at first glance, but oh was I wrong. Do you like hard sokobans? Thinking with portals? The concept of ScaleBox is pretty simple, you and the boxes you push can grow bigger or smaller when entering portals. However, this leads to a lot of implications that render the game very challenging; I think I’ve never seen the grid-based aspect of a sokoban game being exploited like that. ScaleBox has a very smooth difficulty curve, each chapter purely gets harder and harder while always keeping the main route balanced so you can always progress. Even in later chapters, you’ll still get pretty simple puzzles thrown in the mandatory puzzles, the very challenging ones are pretty much always optional. So let’s talk about how the game works exactly. The goal of each puzzle is simply to correctly fill all required cells with a box. Do note that a 2x2 box is too big for a 1x1 cell for example, you need to place exactly what’s req…13 found this helpful
This is a hidden gem. There's lots of deep mechanics to explore, and the game does a good job of training you to get familiarized with them. It's all about scales and portals, and a lot of the levels involve building contraptions. If sokoban engineering sounds fun to you, get on it.
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