

Siegecaster
Half Human Games · May 6, 2025 · Tower Defense, Base Building, Roguelike, Bullet Hell, Action Roguelike
Buy Siegecaster from Steam at $8.99 — the cheapest of 1 store we compare.
Where to buy Siegecaster — official stores
Siegecaster price by region
Siegecaster costs £1.68 in the United Kingdom, €1.88 in Europe (EUR), $8.99 in the United States, $8.99 in Georgia (USD), CA$9.99 in Canada, A$9.99 in Australia, NZ$9.99 in New Zealand, zł10.42 in Poland and R$19.99 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £1.68 −78% | £7.49 | £1.68 | 2 | |
| €1.88 −79% | €8.99 | €1.88 | 2 | |
| $8.99 | $8.99 | — | 1 | |
| $8.99 | $8.99 | — | 1 | |
| CA$9.99 | CA$9.99 | — | 1 | |
| A$9.99 | A$9.99 | — | 1 | |
| NZ$9.99 | NZ$9.99 | — | 1 | |
| zł10.42 −70% | zł34.99 | zł10.42 | 2 | |
| R$19.99 | R$19.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Siegecaster
Key Features:
- Hordes of Enemies: A variety of enemies abound. Use the right weapon for the job. Face intimidating forces and attempt to overcome the onslaught.
- Modular Rune Upgrades: Each rune can be inserted into any weapon in any combination. Granting a variety of upgrades to the Siegecaster’s arsenal.
- Build and Encircle Mechanics: Be tactical and build out based on wall piece designs.
- Progressive Rune Collection: Earn, upgrade, and enhance your inventory of runes between missions, leveling up your power.
- Unique Levels: Each level has multiple starting locations and occurs across several fantastical biomes within the Siegecaseter universe.
- Summon Wizard Abilities: Cast various wizard abilities and customize them with the right spell for you.
- Great with controller: The game has been designed with full controller support.
- Original Soundtrack: Composed by nervous_testpilot (Frozen Synapse, Fights in Tight Spaces, The Banished Vault) the battle comes to life.
Siegecaster — game info
- Platforms
- Windows, macOS
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I like it its a different game of Tower Defense. I play so many different types and its good to have a refreshing way to play. Look Understand my point of view If the game is well built and playable I will give it a go and this one is progressive so if you think play for 3 hours will give you the jest of the game you would be wrong. If you bought and you have it and your bored or just plain looking for a game that will not first person you to exhaustion then try this. It has a lot more than you think. Thumbs up here! Remember you have to really play to understand if you will like it.1 found this helpful
I liked the game. It took me 14 hours to make it through clearing all the levels and waves. I think the developer should add markings on runes which told us which turrets benefit from them. It's hard to tell if the extra projectile rune I'm looking at work only on archers vs ballista vs cannons. Maybe it can be used for all three? I focused only on archers. I didn't do anything with the luck runes, but made sure to keep enough of the rest to constantly upgrade them when available. On every map, I made sure to get to all of the other citadels and grabbed all the archer nodes. Towards wave 25-30ish, I usually had enough archers to constantly hold down my mouse without a pause in arrows. I would start picking up the ballista nodes as well and I would build a few just to cleanup the big enemies. Towards the later levels, I would build up 3-4 walls around my main citadel just so I wasn't constantly having to repair it before the timer ran out. This is probably what the developer wanted us to do. The tetris tiles make a lot more sense when I'm trying to fit the perfect wall in the hole. I also only stuck with the frost wizard. Some enemies are "invisible" but if you throw …1 found this helpful
I want to love the only game to steal mechanics from NES Rampart. But this was pushed out the door too soon. My game got eaten by bugs, and now when I try to load my saves, it goes straight to halfway through a level while also choosing a starting fort location, and also all the towers randomly move, and I can't leave build mode while the UI is invisible. Heartbreaking. More games should try new things, but this developer's reach exceeded their grasp.1 found this helpful
The only game where you can speedrun carpal tunnel and a migraine at the same time. Walls are made of paper and die so quickly that replacing them becomes a waste of time, once you're under attack at the centre you just get the camera shake saying you need to encircle your citadel every few seconds since many enemies one shot the walls, every single shot needs to be manually aimed but there's no easy way to control the multiple variations of turrets you have to aim so you're just frantically mousewheel scrolling and clicking almost at random. There's no strategy here, it's just rushrushrush to grab upgrades and then hope you can fend off carpal tunnel long enough to reach the ridiculous wave limit.
On the surface it looked fun but unfortunately its broken and devs have given up...
5 minutes in and you can already see this game was designed by a lazy ass. There's not real tutorial, just a wall of image and text to explain the game, but no tutorial to show you the basics. It tells you that you can switch to build mode any time, but never teaches you how, and there are no key binds in the settings to enter build mode. I'm just going to swipe my hand across my entire keyboard and see if I can figure out what keys do what. Pure idiotic game design. I may keep playing more than 10 minutes, and bang my head against the wall while I hit every key on my keyboard. But seriously the introduction to this game is absolutely terrible and lazy on the part of the devs.
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