

Snap & Grab
No Goblin · April 24, 2026 · Comedy, Puzzle, Heist, Female Protagonist, 1980s
Buy Snap & Grab from Steam at $7.99 — the cheapest of 1 store we compare.
Where to buy Snap & Grab — official stores
Snap & Grab price by region
Snap & Grab costs £7.15 in the United Kingdom, $7.99 in the United States, $7.99 in Georgia (USD), €8.15 in Europe (EUR), CA$9.65 in Canada, A$11.50 in Australia, NZ$12.49 in New Zealand, R$29.99 in Brazil and zł34.49 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £7.15 | £7.15 | — | 1 | |
| $7.99 | $7.99 | — | 1 | |
| $7.99 | $7.99 | — | 1 | |
| €8.15 | €8.15 | — | 1 | |
| CA$9.65 | CA$9.65 | — | 1 | |
| A$11.50 | A$11.50 | — | 1 | |
| NZ$12.49 | NZ$12.49 | — | 1 | |
| R$29.99 | R$29.99 | — | 1 | |
| zł34.49 | zł34.49 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Snap & Grab
Nifty’s quest for the ultimate riches spans five action-packed episodes, and will take you all around the globe to the most fabulous parties and events fit to rob. Will you take all the fish from the Artquarium, or all the art? Both? Will the elusive Heart of Glass be too much to handle in the disappearing Ice Hotel of Giza? Start the story on April 24th with Snap & Grab: Episode 1 - Erik Pop's Apartment, then tune in through the rest of 2026 as the next four episodes lead Nifty and her crew around the world as they attempt to complete the world's most lavish and ridiculous heists.
Snap & Grab — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 0 of 4 DLC at today's best prices (some DLC unpriced).
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Honestly game is very well made, and from just intro/song and all the little drawn animation it really shows that people really cared about making this game and it is a shame to see it only has 50 reviews. Game is not your triple A extreme theme park like the obvious comparison to Hitman, it is a smaller "In/out" mission were you got an X item to steal and you need to make a plan with trial and error to do it. So far on a simpler side altho still you do need to use a brain a bit, but it seem you will get a large crew down the line, so we will have to see how complicated of a planning phase this will become. Honestly I was very inffie on buying it originally because of episode structure, but at this point I will probably be getting other episodes as soon as they come out. While not right now, but game will probably benefit of doing some sort of free trial/demo or even giving the episode 1 for free once 3-4 episodes are out.2 found this helpful
So far, this game is very No Goblin, in that it's unique, it's humor is generally hit-or-miss, and is full of quirk, charm, and jank. The art direction and animations are lovely, even if the 3D ones are a little stiff and glitchy (especially during cutscenes). The music and voice acting is incredible. And the gimmick is unique and appealing, as you plan the heist with photos, observing for all sorts of options and opportunities. I'm still early in the game, but I do feel pretty comfortable with saying this is a solid buy (especially on sale, like it is currently), so long as you're aware of these issues. First, it's episodic. For what I've been told, the later episodes won't be free updates. But they will be included in the No Goblin Complete Collection bundle. If you buy it now, you'll get a nice discount for each episode as they come out. Second, you only get one save file, and I don't think you can reset your progress. While you can replay missions, you cannot replay the story and its cutscenes. Hopefully, they update with the option to have multiple save slots, and the option to restart the story. Or at least replay cutscenes. Third, it's not a hard game. Because you're not do…1 found this helpful
PROS: - Art style. Stylized over realism always adds more character. - Voice acting. - Puzzle game dressed as a colorful heist game. Essentially you're the person doing reconnaissance before the actual heist and plans it out. - MORE THAN ONE WAY TO SOLVE A PUZZLE. Always a welcome thing. - It doesn't take itself too seriously. Putting on a chef hat is already considered being "disguised." - There's Corgis. A bunch. CONS: - Volume Mixing. Please fix it. Sometimes even when the audio settings should be correct. It doesn't really reflect what we hear. It'll just sometimes jump from normal to a megaphone in your ear then to barely hearing anything after cutscenes or "running" your heist. - Animations. Some of them just clip onto each other. When I ran some heists, NPCs would clip into each other. - Sometimes weird puzzle solutions. There was a puzzle where it shouldn't have worked but worked anyway.
An almost aggressively charming game starting from the animated opening titles and continuing through the design, dialog, and the parody music track "Tiger's Den". The aesthetic works even you've lived through the 80's (like me) and you're tired of 80's nostalgia (like me) as it feels like its being properly utilized instead of a cheap ploy for memes. The heist planning is easy to pick-up but allows for some complicated organization, and the failures are often amusing and since there are no penalties you can indulge in trial-and-error or experiment. The only letdown is the current amount of jank; characters phase through walls and doors, objects disappear, sometimes things don't trigger. If you're hostile to bugs you might want to wait, otherwise the errors merely elicit a mild chuckle. Hopefully the developers will have the time and resources to iron these out and expand the game.
So far, I adore this game. In truth, it feels like a puzzlely kid-friendly version of Hitman, where you plan the heist safely, before sending your goons to go deal with the issue. I ADORE the setting, it's all fun and feels like something you'd see in a Saturday morning cartoon. The 80's local is done well, and from what I've seen, I've adored the character designs and challenges. Unfortunately, the game only has one episode right now, so you'll be hunting the in the same environment again and again until we get episode two. I do hope we get to see more soon. I feel an episodic release didn't really help, and that the missions will just feel repetitive without newer content. My biggest complaint is the heist resolution page. While it's fun to see how your plans play out, it DOES get tiresome watching yourself fail again and again. Maybe add a fast forward option? Still, for the price, it's a good game and worth getting.
Developed and published by No Goblin, Snap & Grab presents a clever twist on the traditional heist formula by replacing fast-paced stealth and action with careful observation, strategic planning, and stylish storytelling. Set against the backdrop of an alternate 1987, the game follows Nifty Nevada, a celebrated fashion photographer whose glamorous public career conceals her true reputation as one of the world's most elusive master thieves. This unusual premise immediately gives the adventure a distinctive identity, blending fashion, espionage, humor, and puzzle-solving into an experience that feels both fresh and entertaining. Rather than relying on sneaking through buildings or engaging in direct confrontations, the gameplay revolves around scouting each target location with a camera. Before any robbery begins, players carefully explore luxurious venues, taking photographs of valuable items, security systems, obstacles, and environmental opportunities that may become useful later. Every snapshot contributes to building a successful plan, turning photography into the game's most important mechanic instead of simply serving as a visual feature. This investigative approach rewards p…
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