

SOMA
Frictional Games · 2015 · Horror, Psychological Horror, Atmospheric, Story Rich, Dark
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Trailers & screenshots
About SOMA
Survive isolation in an underwater research station while grappling with existential questions about consciousness and what it means to be human. Uncover the truth behind the chaos through exploration and puzzle-solving while evading grotesque creatures and rogue AI, with no combat—only your wits and your ability to run.
The radio is dead, food is running out, and the machines have started to think they are people. Underwater facility PATHOS-II has suffered an intolerable isolation and we’re going to have to make some tough decisions. What can be done? What makes sense? What is left to fight for?
Enter the world of SOMA and face horrors buried deep beneath the ocean waves. Delve through locked terminals and secret documents to uncover the truth behind the chaos. Seek out the last remaining inhabitants and take part in the events that will ultimately shape the fate of the station. But be careful, danger lurks in every corner: corrupted humans, twisted creatures, insane robots, and even an inscrutable omnipresent A.I.
You will need to figure out how to deal with each one of them. Just remember there’s no fighting back, either you outsmart your enemies or you get ready to run.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players consistently praise SOMA's excellent story, dark atmosphere, and impressive environmental design, with many ranking it among their favorite games. However, common complaints center on deliberately slow pacing through traversal mechanics like ladder climbing and door cycling that feel padded out, and gameplay that sometimes works against the narrative's impact rather than supporting it. The game is still recommended for story-focused players willing to tolerate its measured pace, though some feel the pacing undermines what could have been a stronger overall experience.
incredible
might be my top 5 favorite games now honestly
we on da ark
After reading the reviews and being a long‑time fan of horror games, I figured SOMA would be right up my alley. I don’t mind slower, narrative‑focused games, but SOMA’s gameplay often worked against its own excellent story, making it harder for the narrative to land the way it should have. Unfortunately, I walked away really disappointed. The story is fantastic — the only thing that kept me going after the first 15 minutes — but everything surrounding it fell flat for me. The pacing is artificially slow in many aspects. Ladder climbing, underwater movement, door cycling, water‑draining sequences, carrying *an important late-game item*, even basic traversal all feel deliberately dragged out just to stretch a short narrative into a much longer runtime. On top of that, direction is often unclear, leading to running back and forth through the same rooms multiple times looking for tiny interactables. You can open nearly every drawer, locker, and cabinet in the game, but almost none of it serves any purpose. Yes, you can pick up almost everything — but you only ever use that ability twice.. The rest is just empty interactivity meant to look deep but adds nothing. Gameplay is nearly no…
Great story, quite surprising at times, atmosphere is dark and tense, nicely designed enviroment and sound efffects. For 2015 release this game has very low hardware requirements. Buy it for yourself or a friend as a gift, you won't regret it. I played it for many hours, not on record here. Well done game from this delevoper.
lil robot so cute
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