

Soulbound Roguelike
DuDu Games · 2026 · Action, RPG, Action-Adventure, Action Roguelike, Roguelike
PC
Positive82% · 34
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About Soulbound Roguelike
As heir to the fallen Divine Beast Sect, restore your clan by exploring procedurally generated Jianghu realms, forging pacts with mythical beasts, and combining Martial Skills × Blessings × Enchantments to craft your ultimate combat style—experience intense, satisfying roguelite action!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Interesting title. I think with a little more development and polish it would be great. The controls could use a bit more work, and there are some glitches and bugs, but ultimately they don't take away from gameplay too much. It's a lot of fun in the sense that the game doesn't shy away from allowing you to make truly powerful builds, like other games do. This is something I really appreciate, and despite all that, the game doesn't feel "too easy". There are some slight translation issues in places, but for the most part everything is understandable. I think some of the characters could do with some balancing (like Sword 13,), but I don't really have any major complaints. The game can also have a lot of slow down with the many screen effects. Ultimately I enjoy it so I'm giving it a positive review.4 found this helpful
Great side-scrolling roguelike action. Unlike a newly released game I tried recently that boasted a lot of characters and large areas, I refunded that one but DID NOT refund Soulbound Roguelike because I enjoyed the gameplay loop so much that I played it for over 2 hours on my first time. The basic combat is very well thought yet simple at the same time. I started playing Brawlhalla recently and I like the punchiness of the combat here more - that's right, it feels more satisfying than a brawler game. The fact that the basic mechanics are not very complicated makes it very different from other action platforming games. BUT there are a few problems that make it not perfect... Here are some suggestions for the devs: - Please fix the incomplete translations, particularly bothersome are the broken opening text and three of the scrolls in the Scripture Pavilion should be translated to English. The Tenacity blessing has main text "Effect:#ERROR!". Boss names at the health bar are not translated. - Make Keybinding settings accessible from Main Menu before loading a save. - Experiment with mapping the charge attack to another button or look into improving how it works, or let us bind cha…3 found this helpful
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