

Space Bob vs. The Replicons
Intravenous Software · September 28, 2018 · Survival, Open World, Action RPG, Sandbox, Physics
Buy Space Bob vs. The Replicons from Steam at $14.99 — the cheapest of 1 store we compare.
Where to buy Space Bob vs. The Replicons — official stores
Space Bob vs. The Replicons price by region
Space Bob vs. The Replicons costs £10.99 in the United Kingdom, €11.99 in Europe (EUR), $14.99 in the United States, $14.99 in Georgia (USD), CA$17.49 in Canada, NZ$18.49 in New Zealand, A$21.50 in Australia, R$28.99 in Brazil and zł53.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £10.99 | £10.99 | — | 1 | |
| €11.99 | €11.99 | — | 1 | |
| $14.99 | $14.99 | — | 1 | |
| $14.99 | $14.99 | — | 1 | |
| CA$17.49 | CA$17.49 | — | 1 | |
| NZ$18.49 | NZ$18.49 | — | 1 | |
| A$21.50 | A$21.50 | — | 1 | |
| R$28.99 | R$28.99 | — | 1 | |
| zł53.99 | zł53.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Space Bob vs. The Replicons
Space Bob vs. The Replicons is a procedurally generated gravity simulator that tasks the clueless Bob with figuring out how to recover loot and resources from the heart of hostile planets and haul them back into space where they can be salvaged into essential materials used for crafting and survival. As if that weren't enough, an army of replicating robot bug things have chosen this day, of all days, to start a full scale invasion, and poor old Bob is the only one who can save the day. Well he can't, because he's clueless, but we haven't got much choice. 
Gameplay
The core gameplay mechanic, other than shooting bugs and running around in panic, revolves around the use of a multi-functional grappling gun that can stick anything to anything. It can stick loot to Bob, loot to loot, loot to Bob's lander, loot to the ceiling, loot to enemies, enemies to walls, enemies to enemies, enemies to bombs....well you get the idea. It can stick random stuff to other random stuff in so many endless ways that you'll never stop figuring out new ways to solve the torrent of emergent gameplay situations.
Oh, and if you think Bob is a stupid name for a game hero, well that's just rude, and it's no worse than the name of his AI companion or better yet the mysterious all powerful being behind all the multiverse and time travelling shenanigans. Oh yeah, time travelling is a thing too; we forgot to mention that. Hmmm, never mind, you've already got enough to worry about.
Rogue-like or Survival?
There are two distinct game modes to choose from. Both are completely open-world and both have a combination of Rogue-like and survival elements. With that said, the game is neither a Rogue-like nor a survival game. It's a little bit of both and a whole lot of something completely new.
Invasion Mode:
First there's 'Invasion Mode' which is the original story driven game mode with permadeath and a few other Rogue-lite elements. Games generally last from one to three hours on average but the entire story line will take multiple games to complete.
This game mode can be a serious challenge and is infinitely replayable by design. Everything seems to be out to kill Bob in one way or another and that's because, well, it is. Death comes frequently but, with a little experience, you'll soon be cranking up the difficulty slider (which increases the score multiplier) in order to get the top spots on the leaderboards.
Survival Mode:
Then we have 'Survival Mode'. In most games, survival mode is the hardcore mode but in this one it's the easier of the two options. Here the name of the game is surviving for as long as possible and everything in the game is tweaked to make things more survivable than in Invasion mode.
For example, the Replicons invade much more slowly and in smaller numbers, loot respawns over time, it's far more sandboxey in nature with a single overall goal - that can be achieved however you like - and, although it's still permadeath, there's a teleporter that can automatically save Bob from death as long as he has enough resources to power it.
Survival mode can potentially last for tens of hours and is geared more towards players who like to explore, relax, test things out, and not worry too much about objectives or time constraints. It's still a challenge, especially at the higher difficulty settings, but it's a much more laid back experience overall.
Leaderboards:
Both game modes have two score based leaderboards. One for the highest score achieved in a single game, and one for the highest combined score achieved over multiple consecutive games without dying.
The May 2022 update brought with it two brand new leaderboards for speedrunning. There's a quick and easy one that most players can get involved with, and another for those who manage to complete the entire game.

Technology
The game may initially appear to use traditional 2D sprites, or vectors, but instead uses polygons to model every object, planet, and blade of grass. This allows for incredible performance, even on low end hardware, but also the ability to seamlessly zoom from viewing an entire planet down to those individual blades of grass without any visible pixelation.
At the start of each game a new system of planets is generated, each remixed and respawned with different resources and loot to create an open-world experience where no two games are ever alike.
Good luck, Bob. You've got this!
____________________________
Trailer Music by Antti Luode.
Full game soundtrack by Antii Luode.
Space Bob vs. The Replicons — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
ive waited all my life for a solar jetman style game!!!!!
I wish I enjoyed this as much as the others who reviewed this game, but I really didn't see any of the positive aspects of those reviews in my time playing the game. To start with, you'll have to remap some controls, because the dev put controls in seemingly random locations on the keyboard aside from basic movement. Then you are thrown into a tutorial with no urgency before starting a mission where you are told you pretty much have an hour to live, good luck. If that's not enough, you are meant to search planets for resources to keep your ship running/your guy alive, but by the 20 minute mark it's impossible to land on a planet without being overrun by spiders and wasps. Maybe I was very unlucky, or maybe I was just missing some crucial information but this game seems like it might need some more work before it's worth buying. I got it at a 75% discount and will still be returning it because I have no desire to play it in this state.
This game is the third game in the Lunar Lander series; 1. Lunar Lander (Arcade) 2. Solar Jetman (NES) 3. This game right here! (Props to the comments here that told me the name of Solar Jetman because I've been trying to remember that game's name FOREVER) I mean this in the form of Spiritual Successor. This game just nails the niche of the genre so well that it deserves to be known WAY MORE than it is... This game isn't exactly like the other two in the form of linear gameplay. This is 100% a roguelike game that you can enjoy countless times while not even gaining progression. I want to point out that I am TERRIBLE at this game. I can't seem to get the controls completely down. I crash into everything. I constantly grab the wrong objects. I can't aim to save my life. I switched to a controller to try to get better, and the zoom function is connected to a very vital control of aiming with the right joystick... and it kills me so often because of it. Even after saying that, I still love this game. This is a very rare form of discovery into grind that takes the troupe of "1 more try" to the extreme with each run potentially taking hours to complete. The only problem with this ga…
Loved lunar lander as a kid so this scratches a certain itch. The rest of it is okay. Got my money's worth out of it.
Playing with physics is way too addictive (distracting) !. The so called "go in and out" fast and easy landing, often end's up with no or almost none energy/fuel for "safe" trip to spaceship base for refill.
Enjoyable and re-playable game.
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