

Star Clash
ZGame Studio · 2018 · Action, Indie, Casual, Space, Shooter
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About Star Clash
I really hope you enjoy playing my game. I greatly appreciate feedback and will do my best to ensure support for my games.
GAMEPLAY
- The universe is unlimited. Your planet can move toward any aspect you want.
- You can control the planet turn left or right, speed up or brake, just like driving a car.
- The satellites will move around the planet and fire automatically. Satellite weapon items should be collect by the satellites.
- Collect the same kind of weapon items to upgrade your weapon, or collect different kind items to change your weapon.
- Get the highest score you can while collecting golds to unlock more planets that have more health, bombs or satellites.
FEATURES
- Easy to learn, simple arcade style Controls to turn your planet, speed up, and brake. Keyboard + Gamepad Support.
- Endless survival score chasing game play.
- 3 kinds of planet weapon and 4 level for each weapon.
- 4 kinds of satellite weapon and 3 level for each weapon.
- 12 planets with different components of satellites can be unlocked by collectiong gold coins.
- Steam achievements and Steam Cloud Support.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players are divided on whether this game is a problematic Asteroids clone or a legitimate space shooter with its own mechanics inspired by various classic arcade games. Supporters appreciate the upgrade system based on coin collection, the orbiting moons that auto-fire, and the exploration beyond a single screen, drawing comparisons to games like Bit Blaster and Bosconian rather than a direct ripoff. Critics view it as an unethical and lazy copy of Asteroids that fails to improve upon or meaningfully differentiate from the original concept.
Having a vaguely similar theme to Asteroids (i.e. there is space, rocks and shooting) does not make it "an unabashed, lazy ripoff" like some disgruntled reviewer said. Imagine if the first racing game were the only one allowed because it has a car and a racetrack--it was 2D black and white. This game is more like a combination of Bit Blaster (Adamvision), Bosconian (Namco) and Mad Planets (Gottleib), none of which were accused of ripping off Asteroids. Anyway, like Bit Blaster, this game is mostly about accumulating coins to upgrade your ship...er...planet. Your planet comes with a couple of moons that orbit and auto-fire. The enemy planets don't break up like asteroids, but they do leave bonus objects to collect. The game isn't bound by the screen, but like Bosconian you stay in the center and scroll around a large, and highly populated map. There is plenty of variety in this game, with exotic powerups and exotic enemies, and things to explode everywhere. The music changes when you upgrade, and the visuals look good. This is easily worth the dollar they're asking for.1 found this helpful
Lucky me gets to write the first English review for this Chinese Asteroids ripoff. Star Clash is an unabashed, lazy ripoff of Asteroids (Copyright Atari, 1981). Many lazy "amateur" developers don't pay attention to their obligations under copyright law, and often steal the ideas of actual, real game developers without credit, such as the "developer" here has done. At this stage no legal action has been taken by Atari against the "developer" here, but it's never off the table, as previous copyright law cases have shown. Putting aside the unethical intellectual bankruptcy of stealing someone else's game concept for profit, this is also breaking that unwritten law of stealing other people's game ideas... you should at least try to do better than the game you're ripping off. Star Clash is considerably worse than Asteroids. This Chinese knockoff does feature a few upgrades, like the ability to choose different planets... yeah, in this game you control planets and your orbiting moons help out by generating shields or shooting randomly. There's an autoshoot function, I guess this isn't a bad thing because basically Asteroids was always a button masher, timing your shots was never …1 found this helpful
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